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General Tabletop Discussion
*Dungeons & Dragons
Should 5E have Healing Surges?
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<blockquote data-quote="BobTheNob" data-source="post: 5799188" data-attributes="member: 82425"><p>I actually think they were good in so far as the modelled durability but as an "over the day" concept rather than "all in one fight". That said, They are kinda weird. I am a fence sitter on whether they stay or go.</p><p></p><p>There are a couple of things I MUST insist on</p><p>1) Some way of healing after a fight without draining cleric spells (which was the thing which made no-one every want to play the cleric). Food, feats, whatever, just dont take away player B's stick because player A got really injured</p><p>2) Some way for player to SELF heal during the fight. Like second wind. Doesnt need to be much, but properly balanced this will stop the "healer is mandatory" aspect</p><p></p><p>Lets just not let the cleric (HEALING cleric...not the 3.0.35 battle cleric, that was just a disaster!) become the "which sucker is going to play" class.</p><p></p><p>I just want the cleric to be played not because "we must have a healer", but because people like the class. I LOVED my 2e cleric (original darksun halflig...still my favorite RPG character EVER) and would love to be able to play him without being obligated to be a healer.</p></blockquote><p></p>
[QUOTE="BobTheNob, post: 5799188, member: 82425"] I actually think they were good in so far as the modelled durability but as an "over the day" concept rather than "all in one fight". That said, They are kinda weird. I am a fence sitter on whether they stay or go. There are a couple of things I MUST insist on 1) Some way of healing after a fight without draining cleric spells (which was the thing which made no-one every want to play the cleric). Food, feats, whatever, just dont take away player B's stick because player A got really injured 2) Some way for player to SELF heal during the fight. Like second wind. Doesnt need to be much, but properly balanced this will stop the "healer is mandatory" aspect Lets just not let the cleric (HEALING cleric...not the 3.0.35 battle cleric, that was just a disaster!) become the "which sucker is going to play" class. I just want the cleric to be played not because "we must have a healer", but because people like the class. I LOVED my 2e cleric (original darksun halflig...still my favorite RPG character EVER) and would love to be able to play him without being obligated to be a healer. [/QUOTE]
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Should 5E have Healing Surges?
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