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General Tabletop Discussion
*Dungeons & Dragons
Should 5E have Healing Surges?
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<blockquote data-quote="Siberys" data-source="post: 5803064" data-attributes="member: 30619"><p>I have a feeling the issue isn't actually with healing surges as much as it is with Second Wind. I still don't get it, but whatever.</p><p></p><p>The fact about HSs is that they <em>aren't</em> freely available; they need to be triggered, whether by an ability or an item or whtever. If they aren't able to be triggered, you might as well not have them. The only way they can be used without a special power is by using a second wind, which is once a fight anyway, and IME only used if there's no other healing option available because of the hefty action cost.</p><p></p><p>In other words, HSs are <em>less</em> of a god-playing thing than without, because they put that hard limit on access to healing.</p><p></p><p>EDIT: And in game justification is easy; reserve of energy, binding wounds, minor healing spell, whatever. And it only becomes an issue between fights, where this sort of thing is usually (IME) hand-waved anyways. Is "we spend five minutes binding our wounds (spent some HSs)" <em>really</em> all that different from "we spend five minutes binding our wounds (spent some CXW spells and healing potions)"?</p></blockquote><p></p>
[QUOTE="Siberys, post: 5803064, member: 30619"] I have a feeling the issue isn't actually with healing surges as much as it is with Second Wind. I still don't get it, but whatever. The fact about HSs is that they [I]aren't[/I] freely available; they need to be triggered, whether by an ability or an item or whtever. If they aren't able to be triggered, you might as well not have them. The only way they can be used without a special power is by using a second wind, which is once a fight anyway, and IME only used if there's no other healing option available because of the hefty action cost. In other words, HSs are [i]less[/i] of a god-playing thing than without, because they put that hard limit on access to healing. EDIT: And in game justification is easy; reserve of energy, binding wounds, minor healing spell, whatever. And it only becomes an issue between fights, where this sort of thing is usually (IME) hand-waved anyways. Is "we spend five minutes binding our wounds (spent some HSs)" [i]really[/i] all that different from "we spend five minutes binding our wounds (spent some CXW spells and healing potions)"? [/QUOTE]
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Should 5E have Healing Surges?
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