Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*Dungeons & Dragons
Should 5E have Healing Surges?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Oni" data-source="post: 5803252" data-attributes="member: 380"><p>I'm just going to go ahead and say it. The reason I like Healing Surges is specifically because of the 80's action hero effect. I want my fighters to be Bruce Willis like badasses ala Diehard. When used on their own they're not so much the ability to heal injury as ignore it. </p><p></p><p>I don't imagine that with the older style HP system that most people would describe your character getting knocked down to -1 has having a arm hewed off or the like, even though that is an injury that in which survival is feasible. And why not? Because if that person gets healed you can't really explain away the missing arm, there is another spell for that. So why would you describe injuries that can't jive with the HS system any more than you would the HP system? The only reason I can think to do it is to try to intentionally make the system look ludicrous. </p><p></p><p>Ultimately the HS is just more versatile. There are so many dials to adjust with it. Increase or decrease the number of Surges available. Change their value. Change their recover rate. Or what about this, change HP regained via surge minus magic to Temp HP and then have the old HP recovery rates. </p><p></p><p>Anyway, for the 'HP damage should actually be real physical wounds that take ages to recover' crowd, and who then primarily reject Healing Surges because the view them as some bizarre non-magical lizard-like regeneration. I want to know how you justify the 10th level fighter with 1 HP left that cans still run marathons, climb mountains, and do back flips without a care in the world. That's just the thing your system doesn't actually make any more sense without some sort of death spiral.</p></blockquote><p></p>
[QUOTE="Oni, post: 5803252, member: 380"] I'm just going to go ahead and say it. The reason I like Healing Surges is specifically because of the 80's action hero effect. I want my fighters to be Bruce Willis like badasses ala Diehard. When used on their own they're not so much the ability to heal injury as ignore it. I don't imagine that with the older style HP system that most people would describe your character getting knocked down to -1 has having a arm hewed off or the like, even though that is an injury that in which survival is feasible. And why not? Because if that person gets healed you can't really explain away the missing arm, there is another spell for that. So why would you describe injuries that can't jive with the HS system any more than you would the HP system? The only reason I can think to do it is to try to intentionally make the system look ludicrous. Ultimately the HS is just more versatile. There are so many dials to adjust with it. Increase or decrease the number of Surges available. Change their value. Change their recover rate. Or what about this, change HP regained via surge minus magic to Temp HP and then have the old HP recovery rates. Anyway, for the 'HP damage should actually be real physical wounds that take ages to recover' crowd, and who then primarily reject Healing Surges because the view them as some bizarre non-magical lizard-like regeneration. I want to know how you justify the 10th level fighter with 1 HP left that cans still run marathons, climb mountains, and do back flips without a care in the world. That's just the thing your system doesn't actually make any more sense without some sort of death spiral. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Should 5E have Healing Surges?
Top