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Should 5E have Healing Surges?
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<blockquote data-quote="SteveC" data-source="post: 5803763" data-attributes="member: 9053"><p>As I said in the earlier post: I think it's because they were too much out in the open, and were open metagaming. I think a lot of the things WotC did with 4E were the equivalent of showing how the sausage was made.</p><p></p><p>I expect 5E to return to much more of the trappings of the past, where the players had to figure out how many healing surges they have as a group by what characters they have and the magic items they acquire (or are allowed to acquire).</p><p></p><p>I also think there will be much less of a notion of hit points being a nebulous concept, and more of them as a representation of physical toughness. We seem to have lower total HPs talked about, although I really hope someone reminds the designers that they said a D4 is too few hit points per level even back in the 3.5 era.</p><p></p><p> In the present system, I have no idea why only magic can restore your stamina, luck, or will to survive, which is what hit points are described as, but that seems to be the flavor of the moment.</p></blockquote><p></p>
[QUOTE="SteveC, post: 5803763, member: 9053"] As I said in the earlier post: I think it's because they were too much out in the open, and were open metagaming. I think a lot of the things WotC did with 4E were the equivalent of showing how the sausage was made. I expect 5E to return to much more of the trappings of the past, where the players had to figure out how many healing surges they have as a group by what characters they have and the magic items they acquire (or are allowed to acquire). I also think there will be much less of a notion of hit points being a nebulous concept, and more of them as a representation of physical toughness. We seem to have lower total HPs talked about, although I really hope someone reminds the designers that they said a D4 is too few hit points per level even back in the 3.5 era. In the present system, I have no idea why only magic can restore your stamina, luck, or will to survive, which is what hit points are described as, but that seems to be the flavor of the moment. [/QUOTE]
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Should 5E have Healing Surges?
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