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Should 5E have Healing Surges?
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<blockquote data-quote="Tallifer" data-source="post: 5804950" data-attributes="member: 84661"><p>Any mechanical feature can be roleplayed. I learned this from hard experience trying to roleplay in a massively multi-player on-line roleplaying game (Dark Age of Camelot).</p><p></p><p>The retreat of a party is simple to roleplay under healing surges. "We are exhausted." "We cannot take anymore: I have not got an ounce of strength left in me."</p><p></p><p>The recovery from certain death is heroic and requires no more suspension of disbelief than when Scully flees through the woods after being shot in the shoulder, kicked, thrown and punched. Mulder slaps awake an unconscious Scully and yells, "Run!" and she starts hobbling off, then it becomes a gasping run, and she keeps it up long enough to reach the road, occasionally stopping to pant dramatically. (Sorry: I may be conflating various memories of countless nonsensical chase scenes from the X Files.) And there is clearly no magic involved.</p></blockquote><p></p>
[QUOTE="Tallifer, post: 5804950, member: 84661"] Any mechanical feature can be roleplayed. I learned this from hard experience trying to roleplay in a massively multi-player on-line roleplaying game (Dark Age of Camelot). The retreat of a party is simple to roleplay under healing surges. "We are exhausted." "We cannot take anymore: I have not got an ounce of strength left in me." The recovery from certain death is heroic and requires no more suspension of disbelief than when Scully flees through the woods after being shot in the shoulder, kicked, thrown and punched. Mulder slaps awake an unconscious Scully and yells, "Run!" and she starts hobbling off, then it becomes a gasping run, and she keeps it up long enough to reach the road, occasionally stopping to pant dramatically. (Sorry: I may be conflating various memories of countless nonsensical chase scenes from the X Files.) And there is clearly no magic involved. [/QUOTE]
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Community
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Should 5E have Healing Surges?
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