Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Should 5E have Healing Surges?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="ForeverSlayer" data-source="post: 5808075" data-attributes="member: 91812"><p>I wouldn't say they have all been an abstraction in previous editions because when a cleric healed you it was assumed that he was actually closing your wounds. When you would rest it was assumed that there was some bandaging going on but if you took massive amounts of damage, you would have to wait a long time if you didn't have a cleric or potions to heal you. </p><p></p><p>Now what the Warlord and Healing Surges did was cement that abstraction to a point where it started to seem a bit silly. </p><p></p><p>Healing Word Cleric Feature</p><p>You whisper a brief prayer as divine light washes over your target,</p><p>helping to mend its wounds.</p><p>Encounter (Special) ✦ Divine, Healing</p><p>Special: You can use this power twice per encounter, but only</p><p>once per round. At 16th level, you can use this power three</p><p>times per encounter.</p><p>Minor Action Close burst 5</p><p>(10 at 11th level, 15 at 21st level)</p><p>Target: You or one ally</p><p>Effect: The target can spend a healing surge and regain an</p><p>additional 1d6 hit points.</p><p>Increase the amount of additional hit points regained to 2d6</p><p>at 6th level, 3d6 at 11th level, 4d6 at 16th level, 5d6 at</p><p>21st level, and 6d6 at 26th level.</p><p></p><p>Here is the cleric's Healing Word power from 4th edition. Now Healing Word says that it uses divine light to mend wounds. </p><p></p><p>Inspiring Word Warlord Feature</p><p>You call out to a wounded ally and offer inspiring words of courage</p><p>and determination that helps that ally heal.</p><p>Encounter (Special) ✦ Martial, Healing</p><p>Special: You can use this power twice per encounter, but only</p><p>once per round. At 16th level, you can use inspiring word</p><p>three times per encounter.</p><p>Minor Action Close burst 5</p><p>(10 at 11th level, 15 at 21st level)</p><p>Target: You or one ally in burst</p><p>Effect: The target can spend a healing surge and regain an</p><p>additional 1d6 hit points.</p><p>The amount of additional hit points regained is 2d6 at 6th</p><p>level, 3d6 at 11th level, 4d6 at 16th level, 5d6 at 21st level,</p><p>and 6d6 at 26th level.</p><p></p><p>Now here is the Inspiring Word power from the Warlord in 4th edition. Now it states that this is used by giving a PC words of encouragement to help them heal. Now it sounds to me like the Warlord's words actually have some kind of supernatural power much like the Bard. Now if this is not the intention and the Warlord's Inspiring Word is meant to give that player courage in order to get them up and keep fighting because his wounds are abstract then there is a bit of a disconnect. </p><p></p><p>If it's the latter then here is where I have the problem. Let's say you have a Cleric and a Warlord in your party. You have lost a lot of HP and you need to regain some. Well the cleric says that he is coming to help you but something happens and he needs to help someone else. The Warlord then says that he would be able to help you instead. Now if the Cleric was coming to help you would your HP loss actually be wounds but suddenly turn into abstract wounds now that the Warlord is coming to help you?</p></blockquote><p></p>
[QUOTE="ForeverSlayer, post: 5808075, member: 91812"] I wouldn't say they have all been an abstraction in previous editions because when a cleric healed you it was assumed that he was actually closing your wounds. When you would rest it was assumed that there was some bandaging going on but if you took massive amounts of damage, you would have to wait a long time if you didn't have a cleric or potions to heal you. Now what the Warlord and Healing Surges did was cement that abstraction to a point where it started to seem a bit silly. Healing Word Cleric Feature You whisper a brief prayer as divine light washes over your target, helping to mend its wounds. Encounter (Special) ✦ Divine, Healing Special: You can use this power twice per encounter, but only once per round. At 16th level, you can use this power three times per encounter. Minor Action Close burst 5 (10 at 11th level, 15 at 21st level) Target: You or one ally Effect: The target can spend a healing surge and regain an additional 1d6 hit points. Increase the amount of additional hit points regained to 2d6 at 6th level, 3d6 at 11th level, 4d6 at 16th level, 5d6 at 21st level, and 6d6 at 26th level. Here is the cleric's Healing Word power from 4th edition. Now Healing Word says that it uses divine light to mend wounds. Inspiring Word Warlord Feature You call out to a wounded ally and offer inspiring words of courage and determination that helps that ally heal. Encounter (Special) ✦ Martial, Healing Special: You can use this power twice per encounter, but only once per round. At 16th level, you can use inspiring word three times per encounter. Minor Action Close burst 5 (10 at 11th level, 15 at 21st level) Target: You or one ally in burst Effect: The target can spend a healing surge and regain an additional 1d6 hit points. The amount of additional hit points regained is 2d6 at 6th level, 3d6 at 11th level, 4d6 at 16th level, 5d6 at 21st level, and 6d6 at 26th level. Now here is the Inspiring Word power from the Warlord in 4th edition. Now it states that this is used by giving a PC words of encouragement to help them heal. Now it sounds to me like the Warlord's words actually have some kind of supernatural power much like the Bard. Now if this is not the intention and the Warlord's Inspiring Word is meant to give that player courage in order to get them up and keep fighting because his wounds are abstract then there is a bit of a disconnect. If it's the latter then here is where I have the problem. Let's say you have a Cleric and a Warlord in your party. You have lost a lot of HP and you need to regain some. Well the cleric says that he is coming to help you but something happens and he needs to help someone else. The Warlord then says that he would be able to help you instead. Now if the Cleric was coming to help you would your HP loss actually be wounds but suddenly turn into abstract wounds now that the Warlord is coming to help you? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Should 5E have Healing Surges?
Top