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General Tabletop Discussion
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Should 5e have more classes (Poll and Discussion)?
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<blockquote data-quote="Tales and Chronicles" data-source="post: 8086555" data-attributes="member: 6871653"><p>uhhhh...no?</p><p></p><p>Look, I know you are quite the fan of the sorcerer. But having a main big-tent arcane casting class, with a few archetypes having innate casting +metamagic and other using spellbook + ritual and other having bonus known spell given by a patron would not be detrimental to anything if archetypes are chosen at 1st level. </p><p></p><p>For now, the Wizard subclasses are dull and uninspired. Why not remove the 8 schools archetypes, instead making only one archetypes called ''specialist'' that let you choose from a list of school features from a sub-sub-class (much like the Totem barb or Hunter ranger), then you could have the Draconic sorc, storm sorc, fey or fiend patrons etc be other subclasses choices that affect the playstyle of the Mage class much more than ''better with spell from X schools''.</p><p></p><p>We have a Wizard with a good base class, but crapy archetypes, and -</p><p>we have sorcerer/warlock with so-so base classes, but super flavorful and impactful archetypes.</p><p></p><p>Why not use a the Base Wizard class, add to that the Invocation rules from the Warlock with Metamagic and spellbooks being Invocation choices, and then use the flavorful achetypes of the sorcerer and warlock? Best of both world.</p></blockquote><p></p>
[QUOTE="Tales and Chronicles, post: 8086555, member: 6871653"] uhhhh...no? Look, I know you are quite the fan of the sorcerer. But having a main big-tent arcane casting class, with a few archetypes having innate casting +metamagic and other using spellbook + ritual and other having bonus known spell given by a patron would not be detrimental to anything if archetypes are chosen at 1st level. For now, the Wizard subclasses are dull and uninspired. Why not remove the 8 schools archetypes, instead making only one archetypes called ''specialist'' that let you choose from a list of school features from a sub-sub-class (much like the Totem barb or Hunter ranger), then you could have the Draconic sorc, storm sorc, fey or fiend patrons etc be other subclasses choices that affect the playstyle of the Mage class much more than ''better with spell from X schools''. We have a Wizard with a good base class, but crapy archetypes, and - we have sorcerer/warlock with so-so base classes, but super flavorful and impactful archetypes. Why not use a the Base Wizard class, add to that the Invocation rules from the Warlock with Metamagic and spellbooks being Invocation choices, and then use the flavorful achetypes of the sorcerer and warlock? Best of both world. [/QUOTE]
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Should 5e have more classes (Poll and Discussion)?
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