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General Tabletop Discussion
*Dungeons & Dragons
Should 5e have more classes (Poll and Discussion)?
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<blockquote data-quote="Crimson Longinus" data-source="post: 8086816" data-attributes="member: 7025508"><p>Thing is that making things into separate classes often needs to adding pointless spells and whistles that detract from the flavour rather than add to it. Paladin is an good example of this. As it has gotten more divergent from the fighter, more ridiculous it has become. </p><p></p><p>Another aspect is spreading both the flavour and mechanics too thinly. Warlock and Sorcerer have enough fluff and interesting mechanics between them to make a one solid and thematically coherent class. But instead we got two half-arsed and thematically confused ones.</p><p></p><p></p><p>Yes. Most definitely yes. And you don't need to get all your superpowers at early levels. I think in particularly in the case of paladins it will be far more compelling if they just start out as pretty mundane devout knights and as they progress they start to gain more divine favour (without at any point becoming full computer-gamey discolight-emitting magic-beings.)</p></blockquote><p></p>
[QUOTE="Crimson Longinus, post: 8086816, member: 7025508"] Thing is that making things into separate classes often needs to adding pointless spells and whistles that detract from the flavour rather than add to it. Paladin is an good example of this. As it has gotten more divergent from the fighter, more ridiculous it has become. Another aspect is spreading both the flavour and mechanics too thinly. Warlock and Sorcerer have enough fluff and interesting mechanics between them to make a one solid and thematically coherent class. But instead we got two half-arsed and thematically confused ones. Yes. Most definitely yes. And you don't need to get all your superpowers at early levels. I think in particularly in the case of paladins it will be far more compelling if they just start out as pretty mundane devout knights and as they progress they start to gain more divine favour (without at any point becoming full computer-gamey discolight-emitting magic-beings.) [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
Should 5e have more classes (Poll and Discussion)?
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