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Should 5e have more classes (Poll and Discussion)?
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<blockquote data-quote="Cap'n Kobold" data-source="post: 8087623" data-attributes="member: 6802951"><p>Fight smart? Pick your moment and make a single, well-placed and significant attack? Sounds like a rogue. </p><p>Uses techniques, both ancient and the modern, refined versions of them? Skilled in techniques and knowledgeable about combat? Sounds like a fighter.</p><p>The issue with inventing or refining special weaponry is that after it is invented, anyone can use it. Unless it becomes personal enough that it is just an infusion by another name. Base 5e D&D already has pretty gonzo weapons like medieval hand crossbows already out there.</p><p></p><p> What would that look like mechanically? You have the multiple opportunities at dealing damage of the fighter, and the single telling blows of the rogue. </p><p></p><p> Isn't science by definition something everyone can use? Ability checks. (I generally apply Arcana for science-type facts.)</p><p>When you hit the point where you're screaming "<span style="color: rgb(147, 101, 184)"><strong>SCIENCE!</strong></span>" into the void and motioning for your minion to pull the lever, you've pretty much moved into personalised magic.</p><p> Any character can have diplomacy. If the bard or rogue choose to specialise in diplomacy and your group doesn't allow feats like Prodigy or the UA ones, they can just be a bit better than you are.</p></blockquote><p></p>
[QUOTE="Cap'n Kobold, post: 8087623, member: 6802951"] Fight smart? Pick your moment and make a single, well-placed and significant attack? Sounds like a rogue. Uses techniques, both ancient and the modern, refined versions of them? Skilled in techniques and knowledgeable about combat? Sounds like a fighter. The issue with inventing or refining special weaponry is that after it is invented, anyone can use it. Unless it becomes personal enough that it is just an infusion by another name. Base 5e D&D already has pretty gonzo weapons like medieval hand crossbows already out there. What would that look like mechanically? You have the multiple opportunities at dealing damage of the fighter, and the single telling blows of the rogue. Isn't science by definition something everyone can use? Ability checks. (I generally apply Arcana for science-type facts.) When you hit the point where you're screaming "[COLOR=rgb(147, 101, 184)][B]SCIENCE![/B][/COLOR]" into the void and motioning for your minion to pull the lever, you've pretty much moved into personalised magic. Any character can have diplomacy. If the bard or rogue choose to specialise in diplomacy and your group doesn't allow feats like Prodigy or the UA ones, they can just be a bit better than you are. [/QUOTE]
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