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General Tabletop Discussion
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Should 5e have more classes (Poll and Discussion)?
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<blockquote data-quote="LuisCarlos17f" data-source="post: 8087952" data-attributes="member: 6802378"><p>A summoner class could be a good hook for fans of collectable monster pets videogames, but as crunch it would need a lot of playtesting to avoid possible abuses by munchkin players. </p><p></p><p>Sometimes I imagine the summoner as a shaman with a mixture of vestige binder and incarnum totemist. Summoning and changing summoned allies it would be like vestige pact magic, and when the creature is summoned, adding monster traits and powers as incarnum soulmelds. A special summoned creature would work like a symbiotic living armour. </p><p></p><p>Other option it would allow something like a monster demi-PC class, but the XPs rewards would be laid out how there was an extra PC (technically it's like this).</p><p></p><p>Maybe if Hasbro created a mobile videogame about skirmishes wargames the warlord and the summoner would be possible. I would bet the videogames will the future way to introduce new ideas. </p><p></p><p>5th Ed was published in 2014, and there is only the artificer, and working in the developing of the blood hunter the psionic mystic. The warlord and the shaman are in the list of future options. In the next ten years we can allow ourself three new classes, maybe one of them remake of the martial adepts. </p><p></p><p>If the new generations of players are used to tablets with virtual tabletops apps then they can allow to play with bigger groups, using monster pets, minions, troops and squires+sidekicks. Here the warlord (with a subclass using the martial maneuvers of the white raven school) could be more useful. </p><p></p><p>To say we have enough classes is how saying we have enough dragons or other monsters, enough magic item, enough feats or enough PC races.</p></blockquote><p></p>
[QUOTE="LuisCarlos17f, post: 8087952, member: 6802378"] A summoner class could be a good hook for fans of collectable monster pets videogames, but as crunch it would need a lot of playtesting to avoid possible abuses by munchkin players. Sometimes I imagine the summoner as a shaman with a mixture of vestige binder and incarnum totemist. Summoning and changing summoned allies it would be like vestige pact magic, and when the creature is summoned, adding monster traits and powers as incarnum soulmelds. A special summoned creature would work like a symbiotic living armour. Other option it would allow something like a monster demi-PC class, but the XPs rewards would be laid out how there was an extra PC (technically it's like this). Maybe if Hasbro created a mobile videogame about skirmishes wargames the warlord and the summoner would be possible. I would bet the videogames will the future way to introduce new ideas. 5th Ed was published in 2014, and there is only the artificer, and working in the developing of the blood hunter the psionic mystic. The warlord and the shaman are in the list of future options. In the next ten years we can allow ourself three new classes, maybe one of them remake of the martial adepts. If the new generations of players are used to tablets with virtual tabletops apps then they can allow to play with bigger groups, using monster pets, minions, troops and squires+sidekicks. Here the warlord (with a subclass using the martial maneuvers of the white raven school) could be more useful. To say we have enough classes is how saying we have enough dragons or other monsters, enough magic item, enough feats or enough PC races. [/QUOTE]
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Should 5e have more classes (Poll and Discussion)?
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