Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Should 5e have more classes (Poll and Discussion)?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Undrave" data-source="post: 8089070" data-attributes="member: 7015698"><p>Well, a few of them were specifically made on the 'MC-like' model of stuff like Eldritch Knight and Divine Soul Sorcerer, so of course the Rabble Rouser could feel Rogue-esque and the Marshal feel Ranger-esque. </p><p></p><p>But the core of the class is still the ability to support allies, things that the Rogue doesn't have, so you'd end up with a very front loaded subclass and a bit tonal shift. </p><p></p><p>Personally, I'd rather have a ton of narrow classes and no subclass at all rather than a few wide classes with ton of subclasses. If you go too wide (like, say, Star Wars SAGA edition that had Noble, Soldier, Scoundrel and Jedi as its only classes ever) I feel like the classes lose a lot of their own identity and the fluff is just entirely carried by the subclasses, at which point... why don't we just have the subclasses each be stand alone then? </p><p></p><p></p><p></p><p>I think you're right on the chipped away deal, but they could still bring in the forms by making a Barbarian subclass that transforms when Raging, but, again, not in the beastial way of the Beast Soul Barbarian. Have a handful of forms to pick from, give each a passive boost and a special action they can take, maybe an effect that triggers on the first turn or when dismissing the rage sooner? (I could see an Harvest Spirit Form that casts Goodberry when you when the rage on your own). I was working on a similar concept for a while, maybe I could revive it?</p></blockquote><p></p>
[QUOTE="Undrave, post: 8089070, member: 7015698"] Well, a few of them were specifically made on the 'MC-like' model of stuff like Eldritch Knight and Divine Soul Sorcerer, so of course the Rabble Rouser could feel Rogue-esque and the Marshal feel Ranger-esque. But the core of the class is still the ability to support allies, things that the Rogue doesn't have, so you'd end up with a very front loaded subclass and a bit tonal shift. Personally, I'd rather have a ton of narrow classes and no subclass at all rather than a few wide classes with ton of subclasses. If you go too wide (like, say, Star Wars SAGA edition that had Noble, Soldier, Scoundrel and Jedi as its only classes ever) I feel like the classes lose a lot of their own identity and the fluff is just entirely carried by the subclasses, at which point... why don't we just have the subclasses each be stand alone then? I think you're right on the chipped away deal, but they could still bring in the forms by making a Barbarian subclass that transforms when Raging, but, again, not in the beastial way of the Beast Soul Barbarian. Have a handful of forms to pick from, give each a passive boost and a special action they can take, maybe an effect that triggers on the first turn or when dismissing the rage sooner? (I could see an Harvest Spirit Form that casts Goodberry when you when the rage on your own). I was working on a similar concept for a while, maybe I could revive it? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Should 5e have more classes (Poll and Discussion)?
Top