Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Should 5e have more classes (Poll and Discussion)?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Hatmatter" data-source="post: 8089433" data-attributes="member: 75077"><p>I love your posts, Undrave, and could read what you write all day. But, hear me out: I think there is legitimacy in a game designed around archetypes from literature, films, mythology, and so forth...and not necessarily to fill "design space." I started playing in 1980 and up through the 2000s, no one that I was playing with (and I played in conventions in three or four states as I researched a book) was using terms like "tank" or "blaster" (unless it was West End's Star Wars game!), or "buff flavor." I think I know what you are referring too when you use these now (especially here) common terms. But, could it be that trying to go under the hood and impose those terms does a disservice? </p><p></p><p>For example, I think that there is nothing wrong with trying to create a class that emulates Bruce Lee. Bruce Lee is enough of a "design space," I think. </p><p></p><p>I have played a few different monks, in fact they are my favorite class, and I have never had my monk "fall flat" at the table, nor have any of my fellow players suggested as much. </p><p></p><p>I played 4th edition and enjoyed it. Wizards was very forward at the time that its classes were designed to fulfill its four combat roles. From a game designer's POV, I am sure it is rewarding. But, from a player's POV, it is fun to play the monk who can do things like I see in <em>Crouching Tiger Hidden Dragon, Ipman</em>, and what have you. </p><p></p><p>I have seen almost every class criticized for its design except the warlock. Either Wizards is completely incompetent, which I do not think is the case, or this way of looking at the game might be more trouble (= leading to dissatisfaction) than it is worth.</p><p></p><p>But, maybe I am wrong, maybe I simply have been lucky with my monks or something. I sure do like monks, though.</p></blockquote><p></p>
[QUOTE="Hatmatter, post: 8089433, member: 75077"] I love your posts, Undrave, and could read what you write all day. But, hear me out: I think there is legitimacy in a game designed around archetypes from literature, films, mythology, and so forth...and not necessarily to fill "design space." I started playing in 1980 and up through the 2000s, no one that I was playing with (and I played in conventions in three or four states as I researched a book) was using terms like "tank" or "blaster" (unless it was West End's Star Wars game!), or "buff flavor." I think I know what you are referring too when you use these now (especially here) common terms. But, could it be that trying to go under the hood and impose those terms does a disservice? For example, I think that there is nothing wrong with trying to create a class that emulates Bruce Lee. Bruce Lee is enough of a "design space," I think. I have played a few different monks, in fact they are my favorite class, and I have never had my monk "fall flat" at the table, nor have any of my fellow players suggested as much. I played 4th edition and enjoyed it. Wizards was very forward at the time that its classes were designed to fulfill its four combat roles. From a game designer's POV, I am sure it is rewarding. But, from a player's POV, it is fun to play the monk who can do things like I see in [I]Crouching Tiger Hidden Dragon, Ipman[/I], and what have you. I have seen almost every class criticized for its design except the warlock. Either Wizards is completely incompetent, which I do not think is the case, or this way of looking at the game might be more trouble (= leading to dissatisfaction) than it is worth. But, maybe I am wrong, maybe I simply have been lucky with my monks or something. I sure do like monks, though. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Should 5e have more classes (Poll and Discussion)?
Top