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General Tabletop Discussion
*Dungeons & Dragons
Should 5e have save or die?
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<blockquote data-quote="Ahnehnois" data-source="post: 5779098" data-attributes="member: 17106"><p>It's cooperative, but I do subscribe to the notion that it's the DM's story. I think it's analagous to a director on a set with a bunch of actors. The director has the vision that unites everyone, and hopefully he pays attention to all the individuals and uses them well. In any campaign, if the DM says your character is dead, he's dead.</p><p></p><p>It can be, no doubt.</p><p></p><p>I think makes more sense to say "those within the bodak's gaze must save or die" and then add "if the DM wishes to reduce the creature's lethality, the gaze deals 5d6 negative energy damage instead" than it does to say "The lich's touch causes you to take a -2 penalty to everything for X rounds" and then add on "or it paralyzes the character permanently. Your call!"</p><p></p><p>I also think it's important to maintain the classic save-or-dies (finger of death, medusa, etc.) as part of the rules. I'd also rather have beginners experience save-or-die as the default and then decide from experience whether they like it or not, as you have. It's not a deal-breaker for everyone or nearly everyone; although I hesitate to postulate the opinions of the entire gaming community.</p><p></p><p>At the end of the day, you can still play it either way.</p></blockquote><p></p>
[QUOTE="Ahnehnois, post: 5779098, member: 17106"] It's cooperative, but I do subscribe to the notion that it's the DM's story. I think it's analagous to a director on a set with a bunch of actors. The director has the vision that unites everyone, and hopefully he pays attention to all the individuals and uses them well. In any campaign, if the DM says your character is dead, he's dead. It can be, no doubt. I think makes more sense to say "those within the bodak's gaze must save or die" and then add "if the DM wishes to reduce the creature's lethality, the gaze deals 5d6 negative energy damage instead" than it does to say "The lich's touch causes you to take a -2 penalty to everything for X rounds" and then add on "or it paralyzes the character permanently. Your call!" I also think it's important to maintain the classic save-or-dies (finger of death, medusa, etc.) as part of the rules. I'd also rather have beginners experience save-or-die as the default and then decide from experience whether they like it or not, as you have. It's not a deal-breaker for everyone or nearly everyone; although I hesitate to postulate the opinions of the entire gaming community. At the end of the day, you can still play it either way. [/QUOTE]
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Should 5e have save or die?
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