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Should 5e have save or die?
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<blockquote data-quote="Mustrum_Ridcully" data-source="post: 5782176" data-attributes="member: 710"><p>Do you think it requires only the chance of a natural 20 to survive such a fall? Because that's the worst chance a d20 based system offers.</p><p></p><p>If his back was broken, I also wouldn't say "he walked away". He survived. But he didn't grab his sword afterwards and killed some Goblins. Or grab his gun and shot some badguys.</p><p></p><p></p><p>Let's agree to agree. Or disagree to disagree? Negations sound so.. negative.</p><p></p><p></p><p></p><p>Well, whatever damage is "appropriate" for a monster of the respective level with an ability of this type. The damage represents the "effort" to not look the beast in the eye, but the amount is determined by the level of challenge the monster is supposed to represent.</p></blockquote><p></p>
[QUOTE="Mustrum_Ridcully, post: 5782176, member: 710"] Do you think it requires only the chance of a natural 20 to survive such a fall? Because that's the worst chance a d20 based system offers. If his back was broken, I also wouldn't say "he walked away". He survived. But he didn't grab his sword afterwards and killed some Goblins. Or grab his gun and shot some badguys. Let's agree to agree. Or disagree to disagree? Negations sound so.. negative. Well, whatever damage is "appropriate" for a monster of the respective level with an ability of this type. The damage represents the "effort" to not look the beast in the eye, but the amount is determined by the level of challenge the monster is supposed to represent. [/QUOTE]
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Should 5e have save or die?
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