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General Tabletop Discussion
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Should 5e have save or die?
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<blockquote data-quote="Gronin" data-source="post: 5782879" data-attributes="member: 7603"><p>For me Save or Die/Suck is the deal breaker.</p><p></p><p>I have always hated saves in general and the SOD/S the most of all. I am okay with the way that 4th Ed has changed most of the previously saved against effects to attacks against a particular defense. I am also okay with the effects of successful attacks that require rolls every round to try to over. I am even okay with the rare effect that can result in a "Suck" result (for example Drow poison). </p><p></p><p>I do not like seeing someones character killed on one bad roll or a campaign ended by the same. There have been plenty of people who have mentioned similar problems so I won't go any further. </p><p></p><p>As far as the suck effects (level draining being the big one) I am not a fan of those either. (And yes I know there was not a saving throw against this in every edition)</p><p></p><p>I do have a question for those who a proponents of the saving throw -- how do you feel about going back to the system that requires anyone who fails a saving throw to then make a saving throw for everything they had on them? </p><p></p><p>I have seen instances of wizards wrappingg their spellbooks in leather and lacing them inside a wooden box which is inside a metal box which is then inside their backpack? I can remember instances of heroes standing badly charred and butt naked on the battlefield. Of course we also used to stand in a pot before opening any newly found scroll in case it was cursed with the dreaded "you turn to a viscous liquid and drain away" effect. Learned that one the hard way.</p><p></p><p>Are these fond memories -- not sure -- I suppose in retropect they are but then neither of them happened to my character ..... I will say that at the time the character (and player) was pretty devestated. Probably wasn't a fun evening for them.</p></blockquote><p></p>
[QUOTE="Gronin, post: 5782879, member: 7603"] For me Save or Die/Suck is the deal breaker. I have always hated saves in general and the SOD/S the most of all. I am okay with the way that 4th Ed has changed most of the previously saved against effects to attacks against a particular defense. I am also okay with the effects of successful attacks that require rolls every round to try to over. I am even okay with the rare effect that can result in a "Suck" result (for example Drow poison). I do not like seeing someones character killed on one bad roll or a campaign ended by the same. There have been plenty of people who have mentioned similar problems so I won't go any further. As far as the suck effects (level draining being the big one) I am not a fan of those either. (And yes I know there was not a saving throw against this in every edition) I do have a question for those who a proponents of the saving throw -- how do you feel about going back to the system that requires anyone who fails a saving throw to then make a saving throw for everything they had on them? I have seen instances of wizards wrappingg their spellbooks in leather and lacing them inside a wooden box which is inside a metal box which is then inside their backpack? I can remember instances of heroes standing badly charred and butt naked on the battlefield. Of course we also used to stand in a pot before opening any newly found scroll in case it was cursed with the dreaded "you turn to a viscous liquid and drain away" effect. Learned that one the hard way. Are these fond memories -- not sure -- I suppose in retropect they are but then neither of them happened to my character ..... I will say that at the time the character (and player) was pretty devestated. Probably wasn't a fun evening for them. [/QUOTE]
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