Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*Dungeons & Dragons
Should a D&D 5e DM read the DMG and PHB?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="feycreature" data-source="post: 7335201" data-attributes="member: 6935219"><p>I have been playing my first D&D 5e campaign weekly with the same group and DM for the last 5 months. I found him/them on the LFG subreddit looking for a 5e game and he responded. When we first met in a coffee shop and talked about the game, I quickly got the impression that something wasn't quite right. He had said he had DM'd before, but I later learned it was for FATE Core, not 5e, and I think it was only once. He also said he had trouble keeping his group together because of player disinterest. I was also initially a little surprised when he said he didn't have a copy of the PHB or DMG. He said it was because "they change the rules so much it's pointless to buy anything", but I also got the impression that he was just completely broke and couldn't afford them.</p><p></p><p>Once we started playing, it was clear this guy hadn't read much of the PHB at all, and I learned later that he outright refuses to read the DMG (saying it just has stuff about the planes, how useless), and even scoffs at the idea that anyone would run one of the WotC published campaigns. He used some D&D wiki when helping create some of players' characters, but he didn't even realize the content wasn't even for 5e (or wasn't even standard for any edition, probably). One of our players just killed off his character after playing him for 5 months and re-rolled a new one because it was so screwed up.</p><p></p><p>For about the first 3 months, we practically never rolled dice and very rarely fought things. Want to do something? "Yes, you do that" or "no, you can't". One NPC we fought, a boss-type of character, was literally invulnerable -- we'd whack him and he'd just take it with no damage, not speaking or anything. Other fights we've been in were so ridiculously stacked against us, we'd spend 2 or more hours fighting a fight that we knew we were going to lose, or we'd aggro some characters that had AC so high we couldn't hit them at level 2 or so, but if we ran away they would just reset like some kind of MMORPG AI. One NPC he designed to ambush and kidnap us with special abilities that made him seem like god, but with faerie fire, magic missile, and 5 PCs chasing after him, even his god-mode NPC went down relatively easily (I think he just had no idea how to design combat).</p><p></p><p>He designed an island as a sandbox kind of environment with maybe like 5 or so locations in it that we can all get to in about a day's travel or less. The island is mostly desolate, so there's not even a lot going on. The one town is tiny with a store and no plot elements there. We occasionally fight random encounters that he comes up with, but they are frankly just a waste of time -- they die in one round or two at the most. We've had maybe like 1 or 2 challenging fights in 5 months.</p><p></p><p>There're a few quests that we are ostensibly doing, but he doesn't use simple things like "okay, here's a plot hook that leads you somewhere". There're no tables he rolls on, he doesn't use CR to figure out encounter difficulty, his NPCs are extremely unhelpful, our group has no real reason to be together, and the lore of his world (future apocalypse) doesn't make much sense with high fantasy characters who are half-orc, aasimar, high elf, and forest gnomes. We seem totally out of place but no NPC seems to notice.</p><p></p><p>I recently introduced him to Critical Role and I think that is honestly the first D&D game besides ours he's ever seen. He even remarked afterwards that he felt insecure about his own campaign after watching it after seeing how different our game is from theirs. I don't think he realizes just how bad he is, and he seems resistant to 5e resources intended to help people like him get better. I've been carrying the group in terms of encouraging we roll using our skills for things, or using a rule from the PHB when it would apply, and he just sits back and lets us do all the rules lawyering, waiting for us to tell him how to run the game. I normally wouldn't care but his world is just so poorly designed that I feel like he's been a failure.</p><p></p><p>I have brought some of these issues up to him, very politely and diplomatically, but I don't think my comments have had any impact. I still get the impression he literally hasn't read any of the DMG and he defers to me for everything about the PHB. I gave him full access (via content-sharing) to everything on D&D Beyond, but he doesn't ever use it. I am losing my patience with this guy.</p><p></p><p>Sorry for the long treatise about my DM issues. I feel like this might be common enough that some of you more experienced players would have some sage advice for me? Thanks in advance!</p></blockquote><p></p>
[QUOTE="feycreature, post: 7335201, member: 6935219"] I have been playing my first D&D 5e campaign weekly with the same group and DM for the last 5 months. I found him/them on the LFG subreddit looking for a 5e game and he responded. When we first met in a coffee shop and talked about the game, I quickly got the impression that something wasn't quite right. He had said he had DM'd before, but I later learned it was for FATE Core, not 5e, and I think it was only once. He also said he had trouble keeping his group together because of player disinterest. I was also initially a little surprised when he said he didn't have a copy of the PHB or DMG. He said it was because "they change the rules so much it's pointless to buy anything", but I also got the impression that he was just completely broke and couldn't afford them. Once we started playing, it was clear this guy hadn't read much of the PHB at all, and I learned later that he outright refuses to read the DMG (saying it just has stuff about the planes, how useless), and even scoffs at the idea that anyone would run one of the WotC published campaigns. He used some D&D wiki when helping create some of players' characters, but he didn't even realize the content wasn't even for 5e (or wasn't even standard for any edition, probably). One of our players just killed off his character after playing him for 5 months and re-rolled a new one because it was so screwed up. For about the first 3 months, we practically never rolled dice and very rarely fought things. Want to do something? "Yes, you do that" or "no, you can't". One NPC we fought, a boss-type of character, was literally invulnerable -- we'd whack him and he'd just take it with no damage, not speaking or anything. Other fights we've been in were so ridiculously stacked against us, we'd spend 2 or more hours fighting a fight that we knew we were going to lose, or we'd aggro some characters that had AC so high we couldn't hit them at level 2 or so, but if we ran away they would just reset like some kind of MMORPG AI. One NPC he designed to ambush and kidnap us with special abilities that made him seem like god, but with faerie fire, magic missile, and 5 PCs chasing after him, even his god-mode NPC went down relatively easily (I think he just had no idea how to design combat). He designed an island as a sandbox kind of environment with maybe like 5 or so locations in it that we can all get to in about a day's travel or less. The island is mostly desolate, so there's not even a lot going on. The one town is tiny with a store and no plot elements there. We occasionally fight random encounters that he comes up with, but they are frankly just a waste of time -- they die in one round or two at the most. We've had maybe like 1 or 2 challenging fights in 5 months. There're a few quests that we are ostensibly doing, but he doesn't use simple things like "okay, here's a plot hook that leads you somewhere". There're no tables he rolls on, he doesn't use CR to figure out encounter difficulty, his NPCs are extremely unhelpful, our group has no real reason to be together, and the lore of his world (future apocalypse) doesn't make much sense with high fantasy characters who are half-orc, aasimar, high elf, and forest gnomes. We seem totally out of place but no NPC seems to notice. I recently introduced him to Critical Role and I think that is honestly the first D&D game besides ours he's ever seen. He even remarked afterwards that he felt insecure about his own campaign after watching it after seeing how different our game is from theirs. I don't think he realizes just how bad he is, and he seems resistant to 5e resources intended to help people like him get better. I've been carrying the group in terms of encouraging we roll using our skills for things, or using a rule from the PHB when it would apply, and he just sits back and lets us do all the rules lawyering, waiting for us to tell him how to run the game. I normally wouldn't care but his world is just so poorly designed that I feel like he's been a failure. I have brought some of these issues up to him, very politely and diplomatically, but I don't think my comments have had any impact. I still get the impression he literally hasn't read any of the DMG and he defers to me for everything about the PHB. I gave him full access (via content-sharing) to everything on D&D Beyond, but he doesn't ever use it. I am losing my patience with this guy. Sorry for the long treatise about my DM issues. I feel like this might be common enough that some of you more experienced players would have some sage advice for me? Thanks in advance! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Should a D&D 5e DM read the DMG and PHB?
Top