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Should a DM assume your character does something?
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<blockquote data-quote="tburdett" data-source="post: 281670" data-attributes="member: 4714"><p><strong>Does not compute!</strong></p><p></p><p>Did everyone else miss the part where he argued with the DM at the game table? Do you guys actually allow this in your games?</p><p></p><p>You may all enjoy sitting around the table arguing all night about whether or not a certain character did a certain thing this way instead of that way, but I do not.</p><p></p><p>When I took over as DM we all sat down and hammered out a set of rules/guidelines to handle problems that may come up during play. The first and most important rule that was adopted is...</p><p></p><p>There will be no arguing about the rules during the game. Period. I am very open to players CALMLY pointing out errors as they happen, but if I decide to go against the rules on a particular occasion, that is my prerogative. I will always correct any error that results in the death of a PC. DM's shouldn't kill PC's, your dice and your bad decisions should kill your PC's. If your character dies and you do not agree with the situation, you have two options.</p><p></p><p>The first option is to search through the rules to find the mistake that you think I made. If you can find supporting evidence for your position, and you present that evidence calmly during a break in play, I will make your character whole.</p><p></p><p>The second option is accept the situation, regardless of whether you think a mistake has been made or not, and generate a new character.</p><p></p><p>There is no "Argue and be an (rhymes with glass bowl) about it" option.</p></blockquote><p></p>
[QUOTE="tburdett, post: 281670, member: 4714"] [b]Does not compute![/b] Did everyone else miss the part where he argued with the DM at the game table? Do you guys actually allow this in your games? You may all enjoy sitting around the table arguing all night about whether or not a certain character did a certain thing this way instead of that way, but I do not. When I took over as DM we all sat down and hammered out a set of rules/guidelines to handle problems that may come up during play. The first and most important rule that was adopted is... There will be no arguing about the rules during the game. Period. I am very open to players CALMLY pointing out errors as they happen, but if I decide to go against the rules on a particular occasion, that is my prerogative. I will always correct any error that results in the death of a PC. DM's shouldn't kill PC's, your dice and your bad decisions should kill your PC's. If your character dies and you do not agree with the situation, you have two options. The first option is to search through the rules to find the mistake that you think I made. If you can find supporting evidence for your position, and you present that evidence calmly during a break in play, I will make your character whole. The second option is accept the situation, regardless of whether you think a mistake has been made or not, and generate a new character. There is no "Argue and be an (rhymes with glass bowl) about it" option. [/QUOTE]
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Should a DM assume your character does something?
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