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Community
General Tabletop Discussion
*Dungeons & Dragons
Should a general Adventurer class be created to represent the Everyman?
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<blockquote data-quote="CreamCloud0" data-source="post: 9659863" data-attributes="member: 7034710"><p>personally i consider the term 'Class' to be more of an analogue of 'skillset', and while most classes in 5e do seem to come with a heavy implication of professional training* (hence this thread) there is however the sorcerer and warlock also exist as classes who's premise's exist on somewhat of an assumption of zero to minimal training required, in a 'bam, now you've got magic powers babey!' way.</p><p></p><p>*i do think some of the class' abilities don't rely on having been educated in the field and instead could come more from lived experience and trial and error but that's a similar issues as training in different outfit for the everyman given a similar extended period of learning their abilities which undermines the 'you got thrown into this' aspect of the archetype.</p><p></p><p>i freely admit i have little sense of balance in designing for this game.</p></blockquote><p></p>
[QUOTE="CreamCloud0, post: 9659863, member: 7034710"] personally i consider the term 'Class' to be more of an analogue of 'skillset', and while most classes in 5e do seem to come with a heavy implication of professional training* (hence this thread) there is however the sorcerer and warlock also exist as classes who's premise's exist on somewhat of an assumption of zero to minimal training required, in a 'bam, now you've got magic powers babey!' way. *i do think some of the class' abilities don't rely on having been educated in the field and instead could come more from lived experience and trial and error but that's a similar issues as training in different outfit for the everyman given a similar extended period of learning their abilities which undermines the 'you got thrown into this' aspect of the archetype. i freely admit i have little sense of balance in designing for this game. [/QUOTE]
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Community
General Tabletop Discussion
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Should a general Adventurer class be created to represent the Everyman?
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