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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Should Ability Scores in 4E Be Randomly Determined?
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<blockquote data-quote="Cadfan" data-source="post: 3742053" data-attributes="member: 40961"><p>Lets say I want to play a Wizard, and you want to play a Paladin.  I roll 14, 14, 13, 12, 12, 11.  You roll 18, 12, 11, 11, 10, 7.</p><p></p><p>I will have a crappy wizard who, by level 17 won't be able to cast level 9 spells without magical support.  If only I had your stats, I could put the 18 in Intelligence, and have a nice character.  But I don't, I have to make do with the 14, or give up and not play a wizard.</p><p></p><p>Now lets look at your paladin.  I suppose he puts his 18 in strength, and his 12 in... in what?  He'll probably need it in wisdom so that he can actually cast spells.  Even then it will be tough for him.  And then he'll be a paladin with no charisma bonus, preventing him from using his improved saving throws, and making his smite evil crappy.  You'd really be better off giving up and playing a wizard.</p><p></p><p>In each case, the character concept was blocked by the rolls.  It wasn't about how uber the stat lines were, because in both cases the characters could trade stat lines and really enjoy themselves.  It was about stat distribution.</p></blockquote><p></p>
[QUOTE="Cadfan, post: 3742053, member: 40961"] Lets say I want to play a Wizard, and you want to play a Paladin. I roll 14, 14, 13, 12, 12, 11. You roll 18, 12, 11, 11, 10, 7. I will have a crappy wizard who, by level 17 won't be able to cast level 9 spells without magical support. If only I had your stats, I could put the 18 in Intelligence, and have a nice character. But I don't, I have to make do with the 14, or give up and not play a wizard. Now lets look at your paladin. I suppose he puts his 18 in strength, and his 12 in... in what? He'll probably need it in wisdom so that he can actually cast spells. Even then it will be tough for him. And then he'll be a paladin with no charisma bonus, preventing him from using his improved saving throws, and making his smite evil crappy. You'd really be better off giving up and playing a wizard. In each case, the character concept was blocked by the rolls. It wasn't about how uber the stat lines were, because in both cases the characters could trade stat lines and really enjoy themselves. It was about stat distribution. [/QUOTE]
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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Should Ability Scores in 4E Be Randomly Determined?
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