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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Should AD&D5E remove simple/martial weapon category as exotic weapons were removed from 5E?
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<blockquote data-quote="Bihlbo" data-source="post: 8079352" data-attributes="member: 9961"><p>It's always seemed to me that making a distinction between the B/P/S damage types in 5e is more trouble than it's worth. Like, every time you mention a weapon you must list all three types. You have to make a weapon list with all three types in various modes and descriptions. And for what? The 1 to 2 monster types that have resistance to that damage type, <em>and </em>that you might run into at your level? Yes, at low levels when one weapon is interchangeable with another, it makes sense that you'd run around with a warhammer just in case you attack a skeleton that's resistant to your longsword. But once you get magic weapons you shouldn't need to care any longer. There should never be a point in the game when a +1 flaming longsword is <em>worse</em> than a mundane warhammer just because it cuts. But if you fight an ooze, you'll run into that.</p><p></p><p>I like the distinction between those who are trained to use a weapon and those who aren't. I also like that in 5e you can be a halbard-wielding wizard and the only downside is that you don't add your proficiency bonus to attacks.</p><p></p><p>But the weapons list always struck me as something that wasn't finished or properly developed before it went to print.</p></blockquote><p></p>
[QUOTE="Bihlbo, post: 8079352, member: 9961"] It's always seemed to me that making a distinction between the B/P/S damage types in 5e is more trouble than it's worth. Like, every time you mention a weapon you must list all three types. You have to make a weapon list with all three types in various modes and descriptions. And for what? The 1 to 2 monster types that have resistance to that damage type, [I]and [/I]that you might run into at your level? Yes, at low levels when one weapon is interchangeable with another, it makes sense that you'd run around with a warhammer just in case you attack a skeleton that's resistant to your longsword. But once you get magic weapons you shouldn't need to care any longer. There should never be a point in the game when a +1 flaming longsword is [I]worse[/I] than a mundane warhammer just because it cuts. But if you fight an ooze, you'll run into that. I like the distinction between those who are trained to use a weapon and those who aren't. I also like that in 5e you can be a halbard-wielding wizard and the only downside is that you don't add your proficiency bonus to attacks. But the weapons list always struck me as something that wasn't finished or properly developed before it went to print. [/QUOTE]
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Community
General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Should AD&D5E remove simple/martial weapon category as exotic weapons were removed from 5E?
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