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Community
General Tabletop Discussion
*Dungeons & Dragons
Should All Subclasses Be Gained at 1st Level?
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<blockquote data-quote="J.Quondam" data-source="post: 8520871" data-attributes="member: 7030100"><p>Honestly, I doubt there ever will be. And I suspect that's just because different players come to the table with very different approaches to developing PCs. </p><p></p><p>Just as a rough take, it seems to me there are two broad approaches. One is the player with a fairly well-defined character concept in mind, and they want to play that character in some form right off the bat. The other is the player who starts with a random schmo, and they want to see how that schmo develops solely in response to whatever happens in the game. Obviously, it's a continuum, but those seem like fairly dominant poles.</p><p></p><p>It would be kind of nice to see both approaches obviously supported in the game. It's not clear how possible that really is, though, <em>especially</em> if one table has players from both of those "poles."</p></blockquote><p></p>
[QUOTE="J.Quondam, post: 8520871, member: 7030100"] Honestly, I doubt there ever will be. And I suspect that's just because different players come to the table with very different approaches to developing PCs. Just as a rough take, it seems to me there are two broad approaches. One is the player with a fairly well-defined character concept in mind, and they want to play that character in some form right off the bat. The other is the player who starts with a random schmo, and they want to see how that schmo develops solely in response to whatever happens in the game. Obviously, it's a continuum, but those seem like fairly dominant poles. It would be kind of nice to see both approaches obviously supported in the game. It's not clear how possible that really is, though, [I]especially[/I] if one table has players from both of those "poles." [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
Should All Subclasses Be Gained at 1st Level?
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