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General Tabletop Discussion
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Should +ASI feat be point buy based?
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<blockquote data-quote="UngeheuerLich" data-source="post: 8864795" data-attributes="member: 59057"><p>Everything that offers an alternate to just rush to 20 is welcome in my books.</p><p>I more and more come to the conclusion that 3e's improving ability scores was a bad idea. At least in 3e it was very slow (but magic items did this faster).</p><p>So in 5e I welcomed the idea to have feats and ASI compete for tge same slot.</p><p>Maybe the OneDnD of mainly having half feats with certain ability scores attached also helps.</p><p></p><p>So back to topic: in 2e (way before 3e), we had a houserule in place, which allowed to raise your scores below 10 every 4 or 5 levels, and we liked the idea of characters being able to lessen their weaknesses by learning from other characters. So I find the idea of imoroving the ASI feat for low scores very attractive.</p><p>I mean, compared to the new level 4 feats, even +2 to your main stat often can't compete with the former.</p></blockquote><p></p>
[QUOTE="UngeheuerLich, post: 8864795, member: 59057"] Everything that offers an alternate to just rush to 20 is welcome in my books. I more and more come to the conclusion that 3e's improving ability scores was a bad idea. At least in 3e it was very slow (but magic items did this faster). So in 5e I welcomed the idea to have feats and ASI compete for tge same slot. Maybe the OneDnD of mainly having half feats with certain ability scores attached also helps. So back to topic: in 2e (way before 3e), we had a houserule in place, which allowed to raise your scores below 10 every 4 or 5 levels, and we liked the idea of characters being able to lessen their weaknesses by learning from other characters. So I find the idea of imoroving the ASI feat for low scores very attractive. I mean, compared to the new level 4 feats, even +2 to your main stat often can't compete with the former. [/QUOTE]
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Community
General Tabletop Discussion
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Should +ASI feat be point buy based?
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