Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Should Assassin be theme or class?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Remathilis" data-source="post: 5940492" data-attributes="member: 7635"><p>I'm not Erleni, but I'll give it my whirl...</p><p></p><p>Unlike a classes system, class defines what you bring to the party. Its what you do. Fighters fight. Clerics heal. Rogues sneak. It also defines who you are, to an extent. Paladins fight for a higher purpose. Rangers are guardians of the woods. Druids serve nature. There is a lot more said in the phrase "I'm a ranger" than "I'm a warrior who has naturalist background skills and archery feats". Like alignment, its a shorthand way of saying what to expect; both mechanically and to a less extent, vocationally. </p><p></p><p>For me, I want as many different vocations as possible. I want stealthy assassins and heroic paladins (though perhaps not on the same team...) I like that druid isn't just some cleric with the nature domain, he's a unique creature with new spells and strange powers who isn't always welcomed by clerical faiths. I want bards with awesome bardsongs and monks who have strange ki-infused powers. I want to say "My guy is a barbarian" and have people know he's got anger issues and tends to prefer heavy weapons and light clothing. </p><p></p><p>In short, I like lots of classes because I like the idea of summarizing my character thusly: <em><strong>Human Ranger, Chaotic Good</strong></em>. In four words, I've said more about my character than any casual perusal of a character sheet can.</p></blockquote><p></p>
[QUOTE="Remathilis, post: 5940492, member: 7635"] I'm not Erleni, but I'll give it my whirl... Unlike a classes system, class defines what you bring to the party. Its what you do. Fighters fight. Clerics heal. Rogues sneak. It also defines who you are, to an extent. Paladins fight for a higher purpose. Rangers are guardians of the woods. Druids serve nature. There is a lot more said in the phrase "I'm a ranger" than "I'm a warrior who has naturalist background skills and archery feats". Like alignment, its a shorthand way of saying what to expect; both mechanically and to a less extent, vocationally. For me, I want as many different vocations as possible. I want stealthy assassins and heroic paladins (though perhaps not on the same team...) I like that druid isn't just some cleric with the nature domain, he's a unique creature with new spells and strange powers who isn't always welcomed by clerical faiths. I want bards with awesome bardsongs and monks who have strange ki-infused powers. I want to say "My guy is a barbarian" and have people know he's got anger issues and tends to prefer heavy weapons and light clothing. In short, I like lots of classes because I like the idea of summarizing my character thusly: [I][B]Human Ranger, Chaotic Good[/B][/I]. In four words, I've said more about my character than any casual perusal of a character sheet can. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Should Assassin be theme or class?
Top