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Should Bounded Accuracy apply to skill checks? Thoughts on an old Alexandrian article
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<blockquote data-quote="ezo" data-source="post: 9506106" data-attributes="member: 7037866"><p>Welcome to the 2024 (and Tasha's) power creep rearing its ugly head? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p></p><p>Or you don't design around them and make the party getting something it lacks as part of the challenge? Why are DMs so quick to spoon-feed their players nowadays???</p><p></p><p></p><p>Sure, but would you suggest the Rogue first?</p><p></p><p></p><p>Sorry for the confusion, this is my fault as I am still in 2014-mode and will remain so. Most of these issues which seem to be arising are 2024 issues. No wonder?</p><p></p><p></p><p>Fair enough. I could see the argument for a Bard (given how crazy they are), but also have a very strong reason for Rogue given the other roles they can play to compliment such a party IMO.</p><p></p><p></p><p>Again fair enough. Experiences differ, we all know that.</p><p></p><p>I'm in tier 2 in both games (one I run and one I play in). The one I play in my PC is actually a Rogue and he is the most effective PC in the party in both combat and utility. The other PCs (5th level) are a Barbarian, Druid, and Warlock/Cleric.</p><p></p><p>I don't see him being overshadowed by the others or even <em>feeling</em> that way any time soon...</p><p></p><p>In the game I DM our Rogue recently hit 7th level and is insane at his expertise skills already without Reliable Talent. And I know it will continue to get "worse" when Reliable Talent kicks in. Currently his skill set is (*expertise):</p><p></p><p><strong>Acrobatics +8</strong></p><p><strong>Athletics +7*</strong></p><p><strong>Insight +7</strong></p><p>Investigation +5</p><p><strong>Perception +10*</strong></p><p><strong>Sleight of Hand +8</strong></p><p><strong>Stealth +11*</strong></p><p><strong>Survival +7</strong></p><p><strong>Thieves tools +8</strong></p><p>Disguise kit +3</p><p><strong>Poisoner's kit +8*</strong></p><p></p><p>Everything bolded hits DC 15 on a roll of 8 or better (often less), so 65% chance of success. As a player, he is really happy with that at 7th level. I can't even imagine granting him Reliable Talent (2024) at 7th level along with Evasion! In a 2024 game, he would auto-sucess every skill at DC 15 other than the disguise kit!</p><p></p><p>No, I'm sorry, that is WAY too strong a feature for tier 2.</p><p></p><p><em>power creep, power creep, gotta love the power creep... duh dum dum</em>. <img class="smilie smilie--emoji" alt="👨🎤" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f468-1f3a4.png" title="Man singer :man_singer:" data-shortname=":man_singer:" loading="lazy" width="64" height="64" /></p></blockquote><p></p>
[QUOTE="ezo, post: 9506106, member: 7037866"] Welcome to the 2024 (and Tasha's) power creep rearing its ugly head? ;) Or you don't design around them and make the party getting something it lacks as part of the challenge? Why are DMs so quick to spoon-feed their players nowadays??? Sure, but would you suggest the Rogue first? Sorry for the confusion, this is my fault as I am still in 2014-mode and will remain so. Most of these issues which seem to be arising are 2024 issues. No wonder? Fair enough. I could see the argument for a Bard (given how crazy they are), but also have a very strong reason for Rogue given the other roles they can play to compliment such a party IMO. Again fair enough. Experiences differ, we all know that. I'm in tier 2 in both games (one I run and one I play in). The one I play in my PC is actually a Rogue and he is the most effective PC in the party in both combat and utility. The other PCs (5th level) are a Barbarian, Druid, and Warlock/Cleric. I don't see him being overshadowed by the others or even [I]feeling[/I] that way any time soon... In the game I DM our Rogue recently hit 7th level and is insane at his expertise skills already without Reliable Talent. And I know it will continue to get "worse" when Reliable Talent kicks in. Currently his skill set is (*expertise): [B]Acrobatics +8 Athletics +7* Insight +7[/B] Investigation +5 [B]Perception +10* Sleight of Hand +8 Stealth +11* Survival +7 Thieves tools +8[/B] Disguise kit +3 [B]Poisoner's kit +8*[/B] Everything bolded hits DC 15 on a roll of 8 or better (often less), so 65% chance of success. As a player, he is really happy with that at 7th level. I can't even imagine granting him Reliable Talent (2024) at 7th level along with Evasion! In a 2024 game, he would auto-sucess every skill at DC 15 other than the disguise kit! No, I'm sorry, that is WAY too strong a feature for tier 2. [I]power creep, power creep, gotta love the power creep... duh dum dum[/I]. 👨🎤 [/QUOTE]
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