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General Tabletop Discussion
*Dungeons & Dragons
Should bring back diverse spellcaster level design.
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<blockquote data-quote="steeldragons" data-source="post: 8581818" data-attributes="member: 92511"><p>I believe in the core idea -and it's not mine, so I (maybe) shouldn't be trying to explain it- but for those concerned with the "lack of equal power" of casters that have 7-9 spell levels vs. those having only 5 or 6. I think the proposition is that Warlocks and Bards (in particular) would cap out at 5th level spells they can <em>cast/have spell slots</em> for. </p><p></p><p>But they would have their own class features, like a Mystic Arcanum or "Uncovered Secrets" or something like that that would/could allow access to a limited number of higher level spells. Maybe the Warlock masters "incanting" and/or a Bard channels a "song of revelation" that produces one 6th level effect at, say, 16th, a 7th level at 18th, and one 8th level mystery at 19th or 20th. Once you know it/choose one, that's the mystery you have discovered/mastered/figured out/learned or been granted and it can't be changed. So, you can "pull something out of your bag of tricks" in a pinch. But you aren't stewing in 7th, 8th, 9th level magic juices all of the time. It's an effort. It's a special ability of your class that most other classes (who aren't "full/sole wizard" types) will <em>never</em> have access.</p><p></p><p>These second and third tier casters should be magical, but that doesn't necessarily have to mean they must equal the "full caster" classes or the classes whose entire shtick is supposed to be spells and casting. One of 5e's least appealing features is "too many full casters" (another is "too many casters of a certain spellcasting ability").</p><p></p><p>I think it helps the class, the archetype, the flavor, the game as a whole for Warlocks/Bards/Shamans/et al have magical abilities -and non-magical abilities a wizard wouldn't (and I'd argue<em> isn't supposed to</em>) have- but there is no reason they should be able to use magic to a degree and expertise to match a full generalized mage whose only archetype thing is spellcasting...even if they can (and should be able to) hold their own.</p></blockquote><p></p>
[QUOTE="steeldragons, post: 8581818, member: 92511"] I believe in the core idea -and it's not mine, so I (maybe) shouldn't be trying to explain it- but for those concerned with the "lack of equal power" of casters that have 7-9 spell levels vs. those having only 5 or 6. I think the proposition is that Warlocks and Bards (in particular) would cap out at 5th level spells they can [I]cast/have spell slots[/I] for. But they would have their own class features, like a Mystic Arcanum or "Uncovered Secrets" or something like that that would/could allow access to a limited number of higher level spells. Maybe the Warlock masters "incanting" and/or a Bard channels a "song of revelation" that produces one 6th level effect at, say, 16th, a 7th level at 18th, and one 8th level mystery at 19th or 20th. Once you know it/choose one, that's the mystery you have discovered/mastered/figured out/learned or been granted and it can't be changed. So, you can "pull something out of your bag of tricks" in a pinch. But you aren't stewing in 7th, 8th, 9th level magic juices all of the time. It's an effort. It's a special ability of your class that most other classes (who aren't "full/sole wizard" types) will [I]never[/I] have access. These second and third tier casters should be magical, but that doesn't necessarily have to mean they must equal the "full caster" classes or the classes whose entire shtick is supposed to be spells and casting. One of 5e's least appealing features is "too many full casters" (another is "too many casters of a certain spellcasting ability"). I think it helps the class, the archetype, the flavor, the game as a whole for Warlocks/Bards/Shamans/et al have magical abilities -and non-magical abilities a wizard wouldn't (and I'd argue[I] isn't supposed to[/I]) have- but there is no reason they should be able to use magic to a degree and expertise to match a full generalized mage whose only archetype thing is spellcasting...even if they can (and should be able to) hold their own. [/QUOTE]
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Should bring back diverse spellcaster level design.
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