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Should Campaign Settings include a metaplot?
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<blockquote data-quote="Jedi_Solo" data-source="post: 2929567" data-attributes="member: 40245"><p>I voted 'other'.</p><p></p><p>I agree with what many have said that many smaller plots are fine. The two coutries in this area of the map are at war? Fine. It helps the world seem alive if the campaign isn't in the area and isolated enough that it can be easily cut out if the campaign is in the area and the DM doesn't want it to happen.</p><p></p><p>I like what WotC did with the Drow. A meta-plot for FR where the Drow got even more agressive and were supposedly storming the surface in force (or something). There was a large adventure connected to it but no major overarching changes that were forced on players and DMs that didn't care.</p><p></p><p>Feel free to correct me if I am wrong about that - I was one of the players that didn't care in a group that didn't care so I don't know all of the details. But that is the way it should be done. If your group cares there was plenty of information and adventure that you could grab a hold of and run with. If your group didn't care the worst that happened was that you were sick of the Drow by the time the year was over.</p><p></p><p>My bad experience was with Rokugan. Every month the meta-plot advanced and seemes to intrude on our campaign because the meta-plot changed the relationship between clans every time you rolled a d20. Major characters died, missing characters came back and major relics were found. </p><p></p><p>In theory you would be able to ignore all of this information except when the only information you have on a particular region that the group is in is after it has become war-torn because of the returning character that has a powerful relic that proves that the dead character... yada, yada, yada. What was the area like before it was war-torn? We don't know because the only detailed portion is post war-torn. That is very bad meta-ploting.</p></blockquote><p></p>
[QUOTE="Jedi_Solo, post: 2929567, member: 40245"] I voted 'other'. I agree with what many have said that many smaller plots are fine. The two coutries in this area of the map are at war? Fine. It helps the world seem alive if the campaign isn't in the area and isolated enough that it can be easily cut out if the campaign is in the area and the DM doesn't want it to happen. I like what WotC did with the Drow. A meta-plot for FR where the Drow got even more agressive and were supposedly storming the surface in force (or something). There was a large adventure connected to it but no major overarching changes that were forced on players and DMs that didn't care. Feel free to correct me if I am wrong about that - I was one of the players that didn't care in a group that didn't care so I don't know all of the details. But that is the way it should be done. If your group cares there was plenty of information and adventure that you could grab a hold of and run with. If your group didn't care the worst that happened was that you were sick of the Drow by the time the year was over. My bad experience was with Rokugan. Every month the meta-plot advanced and seemes to intrude on our campaign because the meta-plot changed the relationship between clans every time you rolled a d20. Major characters died, missing characters came back and major relics were found. In theory you would be able to ignore all of this information except when the only information you have on a particular region that the group is in is after it has become war-torn because of the returning character that has a powerful relic that proves that the dead character... yada, yada, yada. What was the area like before it was war-torn? We don't know because the only detailed portion is post war-torn. That is very bad meta-ploting. [/QUOTE]
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