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Should Castles Even Exist?
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<blockquote data-quote="A'koss" data-source="post: 1101853" data-attributes="member: 840"><p>Necessity is the mother of invention - even if it meant you had to live deep underground to limit the types of attackers that could get to you. Again, it's very heavily dependent on demographics and monster populations.Clearly this more an exercise in "what if's" than it is of "what you should's".</p><p></p><p>The point of the game is to have fun, but I don't know many who want to run campaign setting called "Bunkerworld" (although, I admit I did once... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> ) The main point I'm trying to get across is that while it is possible to saturate a keep with magic (at no small expense, mind) to make it fairly safe, it does <em>nothing</em> to protect your populace. Cities are entirely too exposed and D&D magic really makes it easy to lay waste to them. And whatever defenses you've put into that castle can be brought down again, so even that is no guarantee. More than likely though your HLers would be lured out of the castle anyway to defend their cities and towns so it's real utility is somewhat in question.</p><p></p><p>Cheers,</p><p></p><p>A'koss.</p></blockquote><p></p>
[QUOTE="A'koss, post: 1101853, member: 840"] Necessity is the mother of invention - even if it meant you had to live deep underground to limit the types of attackers that could get to you. Again, it's very heavily dependent on demographics and monster populations.Clearly this more an exercise in "what if's" than it is of "what you should's". The point of the game is to have fun, but I don't know many who want to run campaign setting called "Bunkerworld" (although, I admit I did once... :D ) The main point I'm trying to get across is that while it is possible to saturate a keep with magic (at no small expense, mind) to make it fairly safe, it does [i]nothing[/i] to protect your populace. Cities are entirely too exposed and D&D magic really makes it easy to lay waste to them. And whatever defenses you've put into that castle can be brought down again, so even that is no guarantee. More than likely though your HLers would be lured out of the castle anyway to defend their cities and towns so it's real utility is somewhat in question. Cheers, A'koss. [/QUOTE]
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