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*TTRPGs General
Should charismatic players have an advantage?
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<blockquote data-quote="S'mon" data-source="post: 5738194" data-attributes="member: 463"><p>So you define level as 'fame' and the +15 bonus to CHA checks as a fame bonus. Presumably you don't treat the +15 bonus to STR checks as a fame bonus - or do you? "The door recognises your legendary fame, and breaks apart"? </p><p></p><p>I don't see any indication that that +15 bonus is supposed to derive from fame. It derives from actual personal power. The PC is supposed to *really* be better at intimidation, diplomacy etc at 30th level, whether or not the target recognises him.</p><p></p><p>I think my approach of treating the mechanical bonus as a resource the player can call upon is by far the better approach - far better than 'play the character in front of you' or convoluted explanations of why CHA 10, no Diplomacy-training 30th level PCs *always* get +15 bonuses to Diplomacy checks.</p></blockquote><p></p>
[QUOTE="S'mon, post: 5738194, member: 463"] So you define level as 'fame' and the +15 bonus to CHA checks as a fame bonus. Presumably you don't treat the +15 bonus to STR checks as a fame bonus - or do you? "The door recognises your legendary fame, and breaks apart"? I don't see any indication that that +15 bonus is supposed to derive from fame. It derives from actual personal power. The PC is supposed to *really* be better at intimidation, diplomacy etc at 30th level, whether or not the target recognises him. I think my approach of treating the mechanical bonus as a resource the player can call upon is by far the better approach - far better than 'play the character in front of you' or convoluted explanations of why CHA 10, no Diplomacy-training 30th level PCs *always* get +15 bonuses to Diplomacy checks. [/QUOTE]
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Should charismatic players have an advantage?
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