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Should charismatic players have an advantage?
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<blockquote data-quote="Janx" data-source="post: 5746277" data-attributes="member: 8835"><p>[MENTION=2209]Voadam[/MENTION] hit the nail on the head with what I been saying.</p><p></p><p>I'll use one of my PCs as an example here. Some time ago in another thread. It was my half-orc barbarian of awesome stats and 8 CHA (eventually I raised it to 10). Obviously the CHA was my dump stat, but I did spend in-game resources to improve it and eventually even got Leadership so I got a henchman.</p><p></p><p>The way I played the PC was initially modeled after Tyler Mane's Sabretooth from the X-men. Except not evil. Not good either. The campaign was set in the arctic, so I played him as a tough man of few words from a tribe of Orcs known as the Blackspears. I tended to boss the other PCs around (we had a metagame rule to never take to an extreme, so my PC would begrduglingly go along with other players wants). I never proposed any complex plans or even really participated in planning exercises. I was never diplomatic in anything I said. Usually shouting things like "Woman! Heal Me! in the middle of combat.</p><p></p><p>the Intimidate skill, by the RAW was worthless for my PC, as it never actually worked (never rolled high enough when I needed it). Despite the fact that I was playing the most intimidating thing at the table. I remember this point coming up in the other (old) thread and somebody commented that my PC wasn't really intimidating and effectively I was envisioning him wrong. </p><p></p><p>My internal response to that is "Who the $@#%$ are you to tell me how to play my character?!" Remeber that, because I think that's the theme that Voadam may be hitting on (which I've been hinting at from other angles).</p><p></p><p>My fellow player tended to dabble in King Making with my PC. So when an orcan tribe showed up outside the bar we were in, he went outside and brokered an honor duel. WHile he was explaining the details to me, the NPC was buffing himself. I then stepped out, killed him in 1 round, turned around and went back into the bar. KingMaker then declared "All Hail Rau!" and the tribe worshipped me.</p><p></p><p>The relevance being, I got to play off of my fellow player's better CHA in dealing with NPCs (just like any party letting the Face do the talking).</p><p></p><p>I ultimately got ahold of a crown of leadership and had spent a point on CHA (if I recall it started as a 7, I bumped it to at least help with Intimidation, and such). The PC was ultimately leader of all the orcs of the equivalent of Alaska. As a party, we ruled all of Alaska.</p><p></p><p>As a player, I interpretted the low stat in a way that didn't totally cripple him (I didn't want to play a stuttering slob). But I also took deliberate care to not get into my usual speech making and smooth handling of people that my more social PCs do.</p><p></p><p>But by rising in power socially, getting a henchman (spent a feat on it), did I somehow violate the limits of a CHA7-10 PC?</p><p></p><p>Remember that point I made a few miles up in considering your answer.</p></blockquote><p></p>
[QUOTE="Janx, post: 5746277, member: 8835"] [MENTION=2209]Voadam[/MENTION] hit the nail on the head with what I been saying. I'll use one of my PCs as an example here. Some time ago in another thread. It was my half-orc barbarian of awesome stats and 8 CHA (eventually I raised it to 10). Obviously the CHA was my dump stat, but I did spend in-game resources to improve it and eventually even got Leadership so I got a henchman. The way I played the PC was initially modeled after Tyler Mane's Sabretooth from the X-men. Except not evil. Not good either. The campaign was set in the arctic, so I played him as a tough man of few words from a tribe of Orcs known as the Blackspears. I tended to boss the other PCs around (we had a metagame rule to never take to an extreme, so my PC would begrduglingly go along with other players wants). I never proposed any complex plans or even really participated in planning exercises. I was never diplomatic in anything I said. Usually shouting things like "Woman! Heal Me! in the middle of combat. the Intimidate skill, by the RAW was worthless for my PC, as it never actually worked (never rolled high enough when I needed it). Despite the fact that I was playing the most intimidating thing at the table. I remember this point coming up in the other (old) thread and somebody commented that my PC wasn't really intimidating and effectively I was envisioning him wrong. My internal response to that is "Who the $@#%$ are you to tell me how to play my character?!" Remeber that, because I think that's the theme that Voadam may be hitting on (which I've been hinting at from other angles). My fellow player tended to dabble in King Making with my PC. So when an orcan tribe showed up outside the bar we were in, he went outside and brokered an honor duel. WHile he was explaining the details to me, the NPC was buffing himself. I then stepped out, killed him in 1 round, turned around and went back into the bar. KingMaker then declared "All Hail Rau!" and the tribe worshipped me. The relevance being, I got to play off of my fellow player's better CHA in dealing with NPCs (just like any party letting the Face do the talking). I ultimately got ahold of a crown of leadership and had spent a point on CHA (if I recall it started as a 7, I bumped it to at least help with Intimidation, and such). The PC was ultimately leader of all the orcs of the equivalent of Alaska. As a party, we ruled all of Alaska. As a player, I interpretted the low stat in a way that didn't totally cripple him (I didn't want to play a stuttering slob). But I also took deliberate care to not get into my usual speech making and smooth handling of people that my more social PCs do. But by rising in power socially, getting a henchman (spent a feat on it), did I somehow violate the limits of a CHA7-10 PC? Remember that point I made a few miles up in considering your answer. [/QUOTE]
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