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General Tabletop Discussion
*TTRPGs General
Should charismatic players have an advantage?
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<blockquote data-quote="Hussar" data-source="post: 5748543" data-attributes="member: 22779"><p>I totally and 100% agree with this. Why would you think otherwise. Your character concept is completely backed up by your character sheet. Perfect synergy and we're all happy.</p><p></p><p>My problem is the guy who completely ignores it, dumpstats and never puts <u>anything</u> towards making that character actually mechanically fit the concept and then bitches and whines that the mean old DM won't let him ignore his weaknesses.</p><p></p><p>To me, it's no different than the 8 Str guy walking around with 300 pounds of gear. Sorry, no. You want to carry that? Make a character that is capable of doing so. </p><p></p><p></p><p></p><p>Or, thirdly, I can choose to play with people who actually value characterization and we're all happy. Hey, if you don't care that the character sheet does not reflect your character, more power to you. That's fine. It's not the way I play and I have no qualms about thinking that it's a very poor way of playing.</p><p></p><p>But, apparently, lots of people have no problems with it. I prefer to have the character sheet matter, or to play systems which do not define these capabilities (as you say, AD&D doesn't to a large extent, so, no harm no foul).</p><p></p><p>But, if you play a system which DOES define these things and then choose not to spend any character resources achieving these abilities, then don't pretend that you're somehow "above" all that. It's ballocks. It's powergaming pure and simple. You are taking a weakness, spending the character resources in an area that makes you more powerful, and then ignoring the weakness because it would be inconvenient.</p><p></p><p>That's the textbook definition of power gamer as far as I'm concerned.</p></blockquote><p></p>
[QUOTE="Hussar, post: 5748543, member: 22779"] I totally and 100% agree with this. Why would you think otherwise. Your character concept is completely backed up by your character sheet. Perfect synergy and we're all happy. My problem is the guy who completely ignores it, dumpstats and never puts [u]anything[/u] towards making that character actually mechanically fit the concept and then bitches and whines that the mean old DM won't let him ignore his weaknesses. To me, it's no different than the 8 Str guy walking around with 300 pounds of gear. Sorry, no. You want to carry that? Make a character that is capable of doing so. Or, thirdly, I can choose to play with people who actually value characterization and we're all happy. Hey, if you don't care that the character sheet does not reflect your character, more power to you. That's fine. It's not the way I play and I have no qualms about thinking that it's a very poor way of playing. But, apparently, lots of people have no problems with it. I prefer to have the character sheet matter, or to play systems which do not define these capabilities (as you say, AD&D doesn't to a large extent, so, no harm no foul). But, if you play a system which DOES define these things and then choose not to spend any character resources achieving these abilities, then don't pretend that you're somehow "above" all that. It's ballocks. It's powergaming pure and simple. You are taking a weakness, spending the character resources in an area that makes you more powerful, and then ignoring the weakness because it would be inconvenient. That's the textbook definition of power gamer as far as I'm concerned. [/QUOTE]
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Should charismatic players have an advantage?
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