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General Tabletop Discussion
*Dungeons & Dragons
Should classes have primary ability scores?
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<blockquote data-quote="James Gasik" data-source="post: 8769369" data-attributes="member: 6877472"><p>I prefer systems where each ability score has some benefit to what you are trying to do. For example, what if spellcasters needed one ability score to determine how many spells they could prepare, another to determine how efficacious their spells were, and a third that governed how quickly their spell slots recharged?</p><p></p><p>What if all weapon attacks were Dex to hit and Strength to damage? Or Wis to hit for long ranged attacks? What if you had to make Con checks at the end of every combat to avoid taking a level of exhaustion?</p><p></p><p>What if Intelligence determined how many tools one could become proficient with?</p><p></p><p>I'm just throwing out possibilities, I have no idea if any of these are viable, but it seems like the current system of making the system so that people have to scrape to be good at 2 or 3 ability scores at the expense of all others and having ability scores that are mostly pointless to a class is really strange. Or making it so that there is only one "correct" way to build a character.</p></blockquote><p></p>
[QUOTE="James Gasik, post: 8769369, member: 6877472"] I prefer systems where each ability score has some benefit to what you are trying to do. For example, what if spellcasters needed one ability score to determine how many spells they could prepare, another to determine how efficacious their spells were, and a third that governed how quickly their spell slots recharged? What if all weapon attacks were Dex to hit and Strength to damage? Or Wis to hit for long ranged attacks? What if you had to make Con checks at the end of every combat to avoid taking a level of exhaustion? What if Intelligence determined how many tools one could become proficient with? I'm just throwing out possibilities, I have no idea if any of these are viable, but it seems like the current system of making the system so that people have to scrape to be good at 2 or 3 ability scores at the expense of all others and having ability scores that are mostly pointless to a class is really strange. Or making it so that there is only one "correct" way to build a character. [/QUOTE]
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Should classes have primary ability scores?
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