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General Tabletop Discussion
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Should classes retain traditional alignment restrictions in 5E?
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<blockquote data-quote="Trolls" data-source="post: 5799033" data-attributes="member: 60798"><p>Why? If all the mechanics are there, and fit with the idea I have in mind, why wait?</p><p></p><p>Understand that I'm not arguing for a set of different paladin-like classes, with different abilities depending on the character's alignment.</p><p>I'm arguing for one paladin class, designed as if it were the traditional holy warrior, paragon of goodness, with abilities that inform that archetype. Then just leave off that one line "must be lawful good", and let the player decide if those abilities fit with the character concept they have in mind. </p><p></p><p>Perhaps 95% of the time it's going to be the archetype that we all know and love, but why is it a problem if 5% want to skew it for their own character? In other words, why is it a problem if I decide that all the paladin abilities designed for a lawful good character also happen to fit with my interpretation of a specific lawful neutral or chaotic good character?</p><p></p><p>There's a reason why I've bolded 'encourage' in your post above. It's something I agree with. The core can encourage archetypes, and provide support for them, but it shouldn't limit you to them.</p></blockquote><p></p>
[QUOTE="Trolls, post: 5799033, member: 60798"] Why? If all the mechanics are there, and fit with the idea I have in mind, why wait? Understand that I'm not arguing for a set of different paladin-like classes, with different abilities depending on the character's alignment. I'm arguing for one paladin class, designed as if it were the traditional holy warrior, paragon of goodness, with abilities that inform that archetype. Then just leave off that one line "must be lawful good", and let the player decide if those abilities fit with the character concept they have in mind. Perhaps 95% of the time it's going to be the archetype that we all know and love, but why is it a problem if 5% want to skew it for their own character? In other words, why is it a problem if I decide that all the paladin abilities designed for a lawful good character also happen to fit with my interpretation of a specific lawful neutral or chaotic good character? There's a reason why I've bolded 'encourage' in your post above. It's something I agree with. The core can encourage archetypes, and provide support for them, but it shouldn't limit you to them. [/QUOTE]
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Should classes retain traditional alignment restrictions in 5E?
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