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General Tabletop Discussion
*Dungeons & Dragons
Should classes retain traditional alignment restrictions in 5E?
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<blockquote data-quote="Elf Witch" data-source="post: 5801860" data-attributes="member: 9037"><p>I am not sure I understand what you are trying to ask me to explain?</p><p></p><p>I don't ever think killing is a good act I think it sometimes is a necessary act which in my mind makes it a neutral act. But it should be a last option. </p><p></p><p>Yes I know the game rewards killing things but there is a way to set up encounters that makes it more than just killing. In our games the players who play good characters just don't go around killing everything in sight. For example a green dragon attacked the town the adventures are from. It was doing this because the adventures had earlier destroyed a settlement of lizard folk under the dragon protection. It was an accident the party went into rescue a captive and accidental set fire to the structure. So instead of just outright killing the dragon they negotiated a truce and the party paid a weregeld to the dragon to stop the attacks. </p><p></p><p>And while we were sneaking around the settlement we used only subdual damage to knock out anyone we came across and then tied them up which of course turned out bad when the fire started. </p><p></p><p></p><p>Using stealth and sneakiness to take out an armed enemy is not the same as inviting people to a social encounter and slaughtering them. </p><p></p><p>The reason I brought up assassins was because earlier someone brought up paladins killing more people in a war then an assassin does in their line of work.</p><p></p><p>I have only read the one book but if the Lancaster's had not been bent on committing regicide and putting a bastard child who was not of the king's blood on the throne then there would not have been civil war. It seems rather wrong to blame that on Eddard Stark who was only following the law.</p></blockquote><p></p>
[QUOTE="Elf Witch, post: 5801860, member: 9037"] I am not sure I understand what you are trying to ask me to explain? I don't ever think killing is a good act I think it sometimes is a necessary act which in my mind makes it a neutral act. But it should be a last option. Yes I know the game rewards killing things but there is a way to set up encounters that makes it more than just killing. In our games the players who play good characters just don't go around killing everything in sight. For example a green dragon attacked the town the adventures are from. It was doing this because the adventures had earlier destroyed a settlement of lizard folk under the dragon protection. It was an accident the party went into rescue a captive and accidental set fire to the structure. So instead of just outright killing the dragon they negotiated a truce and the party paid a weregeld to the dragon to stop the attacks. And while we were sneaking around the settlement we used only subdual damage to knock out anyone we came across and then tied them up which of course turned out bad when the fire started. Using stealth and sneakiness to take out an armed enemy is not the same as inviting people to a social encounter and slaughtering them. The reason I brought up assassins was because earlier someone brought up paladins killing more people in a war then an assassin does in their line of work. I have only read the one book but if the Lancaster's had not been bent on committing regicide and putting a bastard child who was not of the king's blood on the throne then there would not have been civil war. It seems rather wrong to blame that on Eddard Stark who was only following the law. [/QUOTE]
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Should classes retain traditional alignment restrictions in 5E?
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