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General Tabletop Discussion
*TTRPGs General
Should commoners (and everyone else) be a bit more durable?
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<blockquote data-quote="Pagan priest" data-source="post: 1046488" data-attributes="member: 7650"><p>I like the assumtion that the various NPC's will gain, on average, about 1,000 experience points per year. In practice, this means that the 10 year veteran of the city guard will be a 5th level warrior and the village elder (40 years old) peasant, bouncing a grandchild on his knee, will be a mighty 7th level commoner.</p><p></p><p>This prevents abuses like the mass cause light wounds while at the same time, commoners are still so weak (7th level average hit points: 18) they can be mowed down like wheat before the scythe. At 7th level, a commoner has saving throws (Fort, Ref and Will) of +2, proficiency in ONE simple weapon. A wizard could defeat one in melee.</p><p></p><p>Not giving the petty little NPC's these levels would mean that you've got to wonder how the race keeps from getting killed off by wandering monsters long before the first hero type could grow out of diapers to defend them.</p></blockquote><p></p>
[QUOTE="Pagan priest, post: 1046488, member: 7650"] I like the assumtion that the various NPC's will gain, on average, about 1,000 experience points per year. In practice, this means that the 10 year veteran of the city guard will be a 5th level warrior and the village elder (40 years old) peasant, bouncing a grandchild on his knee, will be a mighty 7th level commoner. This prevents abuses like the mass cause light wounds while at the same time, commoners are still so weak (7th level average hit points: 18) they can be mowed down like wheat before the scythe. At 7th level, a commoner has saving throws (Fort, Ref and Will) of +2, proficiency in ONE simple weapon. A wizard could defeat one in melee. Not giving the petty little NPC's these levels would mean that you've got to wonder how the race keeps from getting killed off by wandering monsters long before the first hero type could grow out of diapers to defend them. [/QUOTE]
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Community
General Tabletop Discussion
*TTRPGs General
Should commoners (and everyone else) be a bit more durable?
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