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General Tabletop Discussion
*Dungeons & Dragons
Should Cure and Inflict Wounds should be touch spells?
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<blockquote data-quote="DEFCON 1" data-source="post: 6107554" data-attributes="member: 7006"><p>Long story short... you don't want the rule because YOU don't like it. Which is fine. You don't have to like it. But your <em>feelings</em> don't come into play here. What does come into play is what works best for most people.</p><p></p><p>If you make a Cleric and want your Cure spells to be passed on only via touch... that is exactly how you can play it. Even if the rules say you can be up to 25 feet away. You can ignore that part of the spell and go over and touch every single unconscious player you want, if that's how you think your Cleric would do things. </p><p></p><p>But my guess is that very few people would ever play that way... voluntarily nerf themselves in the name of roleplaying. Because I suspect that some people have a difficult time not taking what is granted to them, even if they don't really want it. I imagine because they are afraid of looking like an idiot to the others in the group, or can't deal with the pressure the other players might exert when they <em>could</em> do something, but are choosing not to. So as a result, those players would rather the rule just be stricken entirely from the game so that they don't ever have to make that choice. But that is a horrible way to make design decisions, especially when trying to present options for lots of differing playstyles.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 6107554, member: 7006"] Long story short... you don't want the rule because YOU don't like it. Which is fine. You don't have to like it. But your [I]feelings[/I] don't come into play here. What does come into play is what works best for most people. If you make a Cleric and want your Cure spells to be passed on only via touch... that is exactly how you can play it. Even if the rules say you can be up to 25 feet away. You can ignore that part of the spell and go over and touch every single unconscious player you want, if that's how you think your Cleric would do things. But my guess is that very few people would ever play that way... voluntarily nerf themselves in the name of roleplaying. Because I suspect that some people have a difficult time not taking what is granted to them, even if they don't really want it. I imagine because they are afraid of looking like an idiot to the others in the group, or can't deal with the pressure the other players might exert when they [I]could[/I] do something, but are choosing not to. So as a result, those players would rather the rule just be stricken entirely from the game so that they don't ever have to make that choice. But that is a horrible way to make design decisions, especially when trying to present options for lots of differing playstyles. [/QUOTE]
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Should Cure and Inflict Wounds should be touch spells?
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