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General Tabletop Discussion
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Should Cure and Inflict Wounds should be touch spells?
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<blockquote data-quote="steeldragons" data-source="post: 6107662" data-attributes="member: 92511"><p>Sure. I've said, multiple times now, the ranged and area versions at higher levels works fine for me. The default of the spell should be touch.</p><p></p><p>So, taking the "spell slot level" into account, something like:</p><p>Cure Wounds</p><p>1st level Healing domain. Range: Touch. Restores d8 +level hp [or whatever the increments Cure Wounds is using]</p><p>Cast in a 2nd level slot: Range Touch<em> or can</em> be cast up to a range of 10' + 5' per additional slot level above 2nd/heals 2d8. </p><p>Cast in a 3rd level slot: Range extends to 15'/heals 3d8/can opt to effect multiple targets within range.</p><p>Cast in a 4th level slot: Range = 20'/heals 4d8/etc...etc..."</p><p></p><p>Yeah. That works.</p><p></p><p>But for the 1st level caster (and I'd possibly argue pro any level for/in the "Basic game"), as the thread asked, "should be touch."</p></blockquote><p></p>
[QUOTE="steeldragons, post: 6107662, member: 92511"] Sure. I've said, multiple times now, the ranged and area versions at higher levels works fine for me. The default of the spell should be touch. So, taking the "spell slot level" into account, something like: Cure Wounds 1st level Healing domain. Range: Touch. Restores d8 +level hp [or whatever the increments Cure Wounds is using] Cast in a 2nd level slot: Range Touch[I] or can[/I] be cast up to a range of 10' + 5' per additional slot level above 2nd/heals 2d8. Cast in a 3rd level slot: Range extends to 15'/heals 3d8/can opt to effect multiple targets within range. Cast in a 4th level slot: Range = 20'/heals 4d8/etc...etc..." Yeah. That works. But for the 1st level caster (and I'd possibly argue pro any level for/in the "Basic game"), as the thread asked, "should be touch." [/QUOTE]
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Should Cure and Inflict Wounds should be touch spells?
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