Kaodi
Legend
While I cannot say that there was a time when I really liked having damage types attached to elements, I wonder if this should really be the case. They just do not make sense, given the way the world works.
Fire obviously pairs well with fire damage, but the simplicity stops there. Air could be associated with electricity, fire, or cold alternatively. Water just is acid, though it changes states so easily that you could say it has a relationship with fire, cold, and electricity as well. Earth does not really have a lot to do with acid, though it does with electricity, and should be resistant cold and fire.
I mean, I do not think you need to ditch the elements or anything, but they could be reworked... Not like 4th Edition D&D did not go and kill off a lot of traditional imagery already (looking at you, energy blob angels) .
Fire obviously pairs well with fire damage, but the simplicity stops there. Air could be associated with electricity, fire, or cold alternatively. Water just is acid, though it changes states so easily that you could say it has a relationship with fire, cold, and electricity as well. Earth does not really have a lot to do with acid, though it does with electricity, and should be resistant cold and fire.
I mean, I do not think you need to ditch the elements or anything, but they could be reworked... Not like 4th Edition D&D did not go and kill off a lot of traditional imagery already (looking at you, energy blob angels) .
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