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General Tabletop Discussion
*Dungeons & Dragons
Should D&D Be "Hard"
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<blockquote data-quote="Remathilis" data-source="post: 9090877" data-attributes="member: 7635"><p>I think it's fair to point out that you can categorize encounters under the three pillars: combat, social and exploration. You might be very capable of killing a CR 1/8 Noble, but convincing him to help you might be a very difficult social encounter. You can't fight or talk your way out of a snowstorm; you can only use skills and such to survive it. </p><p></p><p>So going back to the Hydra: it's given you can't survive combat against it. Can you talk to it? Can you sneak around it or otherwise circumvent it? If yes, what's the difficulty level of those other options. If you can't talk to it (it will ignore you and attack) or circumvent it (it will notice you and attack) you're back to the wall. </p><p></p><p>Which again defeats the idea of a "beyond deadly" encounter range. You might not survive combat, but there should be a solution in one of the other columns that is applicable. If they are all above deadly, then you have the War Games scenario: the only winning move is not to play.</p><p></p><p>How about a nice game of chess?</p></blockquote><p></p>
[QUOTE="Remathilis, post: 9090877, member: 7635"] I think it's fair to point out that you can categorize encounters under the three pillars: combat, social and exploration. You might be very capable of killing a CR 1/8 Noble, but convincing him to help you might be a very difficult social encounter. You can't fight or talk your way out of a snowstorm; you can only use skills and such to survive it. So going back to the Hydra: it's given you can't survive combat against it. Can you talk to it? Can you sneak around it or otherwise circumvent it? If yes, what's the difficulty level of those other options. If you can't talk to it (it will ignore you and attack) or circumvent it (it will notice you and attack) you're back to the wall. Which again defeats the idea of a "beyond deadly" encounter range. You might not survive combat, but there should be a solution in one of the other columns that is applicable. If they are all above deadly, then you have the War Games scenario: the only winning move is not to play. How about a nice game of chess? [/QUOTE]
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