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Community
General Tabletop Discussion
*TTRPGs General
Should D&D be sold as a boardgame?
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<blockquote data-quote="Flyspeck23" data-source="post: 2736584" data-attributes="member: 10648"><p>First off, I'm glad you like it <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cool:" title="Cool :cool:" data-smilie="6"data-shortname=":cool:" /> </p><p>And, btw, I'm glad all customers seem to have been aware of what kind of game Dungeon Bash is like... I was expecting feedback like "much too complex for a boardgame" or "it ain't as simple as Hero Quest", which both is besides the point of the game, really. But so far everybody likes the game (or those that don't like it are a non-vocal majority, who knows...) and quite some parents have told me that they used Dungeon Bash as an introductory RPG for their kids (some younger than 10).</p><p></p><p>I'm the first to point out that <em>Dungeon Bash</em> (DB) isn't for everyone - and it's definetly not designed to replace your regular RPG session. For me, DB is a hack'n'slash beer'n'prezel game I take to the pub now and again. That's what it's made for <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Unfortunately, DB can't be produced with miniatures included, as the d20 System Guide forbids that. Not sure if it could be sold with counters included (probably), but that won't be the perfect solution. The next problem is character creation and similar things - again, prohibited by the d20 System Guide.</p><p>I could've gone OGL with DB, but than it wouldn't be the "d20 RPG / boardgame hybrid".</p><p></p><p></p><p>IMHO, the D&D Basic Game has two flaws: you can't randomly generate adventures, and you need a Game Master no matter what (it's still a nice game with beautiful miniatures at a very reasonable price, though). Maybe the best solution would be to use the Basic Game rules and material (although the floor plans are a little restrictive), but the DB mechanics to generate quests, the dungeon, and encounters.</p></blockquote><p></p>
[QUOTE="Flyspeck23, post: 2736584, member: 10648"] First off, I'm glad you like it :cool: And, btw, I'm glad all customers seem to have been aware of what kind of game Dungeon Bash is like... I was expecting feedback like "much too complex for a boardgame" or "it ain't as simple as Hero Quest", which both is besides the point of the game, really. But so far everybody likes the game (or those that don't like it are a non-vocal majority, who knows...) and quite some parents have told me that they used Dungeon Bash as an introductory RPG for their kids (some younger than 10). I'm the first to point out that [I]Dungeon Bash[/I] (DB) isn't for everyone - and it's definetly not designed to replace your regular RPG session. For me, DB is a hack'n'slash beer'n'prezel game I take to the pub now and again. That's what it's made for ;) Unfortunately, DB can't be produced with miniatures included, as the d20 System Guide forbids that. Not sure if it could be sold with counters included (probably), but that won't be the perfect solution. The next problem is character creation and similar things - again, prohibited by the d20 System Guide. I could've gone OGL with DB, but than it wouldn't be the "d20 RPG / boardgame hybrid". IMHO, the D&D Basic Game has two flaws: you can't randomly generate adventures, and you need a Game Master no matter what (it's still a nice game with beautiful miniatures at a very reasonable price, though). Maybe the best solution would be to use the Basic Game rules and material (although the floor plans are a little restrictive), but the DB mechanics to generate quests, the dungeon, and encounters. [/QUOTE]
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