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General Tabletop Discussion
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Should D&D feature fearsome critters and other Americana?
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<blockquote data-quote="Stormonu" data-source="post: 9301565" data-attributes="member: 52734"><p>WotC Bigby's Giant book has a Giant Ox in it, and it's blue.</p><p></p><p>Like it was mentioned earlier, I think a lot of Americans think of our folklore as gauche and don't feel like it fits in D&D.</p><p></p><p>Eberron takes '20s noir with its newspapers, lightning rails and other modern American tidbits and successfully uses them, so its doable if approached right. I'm sure it taken some American folklore and dropped it in there too.</p><p></p><p>Personally, I've always been interested in introducing Native American (and Aztec/Toltec/Mayan) bits into my games, as well as some of the old Spanish Mission era lifestyle (having been from California), and because it has Zorro.</p><p></p><p>One of the odder WotC/TSR attempts to pull that in was Dragonlance, with the likes of the Que-Shu tribes and such, but it felt out of place there.</p></blockquote><p></p>
[QUOTE="Stormonu, post: 9301565, member: 52734"] WotC Bigby's Giant book has a Giant Ox in it, and it's blue. Like it was mentioned earlier, I think a lot of Americans think of our folklore as gauche and don't feel like it fits in D&D. Eberron takes '20s noir with its newspapers, lightning rails and other modern American tidbits and successfully uses them, so its doable if approached right. I'm sure it taken some American folklore and dropped it in there too. Personally, I've always been interested in introducing Native American (and Aztec/Toltec/Mayan) bits into my games, as well as some of the old Spanish Mission era lifestyle (having been from California), and because it has Zorro. One of the odder WotC/TSR attempts to pull that in was Dragonlance, with the likes of the Que-Shu tribes and such, but it felt out of place there. [/QUOTE]
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Should D&D feature fearsome critters and other Americana?
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