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Should D&D Have a 9th School of Magic (Restoration)?
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<blockquote data-quote="Charlaquin" data-source="post: 8365125" data-attributes="member: 6779196"><p>I agree, that’s why I pointed it out. Awakening’s casting system is great!</p><p></p><p>That’s Ascension you’re talking about, which is similar to Awakening, but I prefer the latter, personally. I’m a CofD gal.</p><p></p><p>EDIT: If I were to equate the schools of magic to Awakening’s Arcana, it would probably be</p><p></p><p>Abjuration = Prime</p><p>Conjuration = Space and some aspects of Spirit</p><p>Divination = Some aspects of Fate and a bit of low-level Time</p><p>Enchantment = Some aspects of Mind and some of aspects of Fate</p><p>Evocation = Forces and a bit of Life</p><p>Illusion = Some aspects of Mind</p><p>Necromancy = Death and some aspects of Spirit</p><p>Transmutation = Matter</p><p></p><p>It’s… pretty rough equivalence, but it kinda works.</p></blockquote><p></p>
[QUOTE="Charlaquin, post: 8365125, member: 6779196"] I agree, that’s why I pointed it out. Awakening’s casting system is great! That’s Ascension you’re talking about, which is similar to Awakening, but I prefer the latter, personally. I’m a CofD gal. EDIT: If I were to equate the schools of magic to Awakening’s Arcana, it would probably be Abjuration = Prime Conjuration = Space and some aspects of Spirit Divination = Some aspects of Fate and a bit of low-level Time Enchantment = Some aspects of Mind and some of aspects of Fate Evocation = Forces and a bit of Life Illusion = Some aspects of Mind Necromancy = Death and some aspects of Spirit Transmutation = Matter It’s… pretty rough equivalence, but it kinda works. [/QUOTE]
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Community
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Should D&D Have a 9th School of Magic (Restoration)?
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