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General Tabletop Discussion
*TTRPGs General
Should D&D Have an Alternate Death Mechanic?
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<blockquote data-quote="maddman75" data-source="post: 3638496" data-attributes="member: 2673"><p>Tis cool. I've been in these discussions many times, and normally when someone pulls out the 'why even have dice and rules then!' it is usually an attempt to dismiss everything I'm saying by implying that I'm not playing a 'real' RPG. I do get rid of mechanics which interfere with pace. That does not mean I get rid of all mechanics.</p><p></p><p>I've gone down the 'kill em all' path before, and I didn't like where it took the game, especially with the vulnerablity of 3e characters.</p><p></p><p></p><p></p><p>The Buffy game works in exactly this way. Their drama points can be used to gain a great bonus or soften a blow, but they can also be used to come back from the dead or introduce plot twists. The way they scale it is the cost depends on how quickly the character returns. Back this session is like 5, next session is 3, next season is 1. Something like that. And if you don't have enough you can owe. They don't seperate action and plot points though - let the players use them on what they like.</p></blockquote><p></p>
[QUOTE="maddman75, post: 3638496, member: 2673"] Tis cool. I've been in these discussions many times, and normally when someone pulls out the 'why even have dice and rules then!' it is usually an attempt to dismiss everything I'm saying by implying that I'm not playing a 'real' RPG. I do get rid of mechanics which interfere with pace. That does not mean I get rid of all mechanics. I've gone down the 'kill em all' path before, and I didn't like where it took the game, especially with the vulnerablity of 3e characters. The Buffy game works in exactly this way. Their drama points can be used to gain a great bonus or soften a blow, but they can also be used to come back from the dead or introduce plot twists. The way they scale it is the cost depends on how quickly the character returns. Back this session is like 5, next session is 3, next season is 1. Something like that. And if you don't have enough you can owe. They don't seperate action and plot points though - let the players use them on what they like. [/QUOTE]
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Should D&D Have an Alternate Death Mechanic?
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