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General Tabletop Discussion
*Pathfinder & Starfinder
Should D&D Morality be Less PC?
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<blockquote data-quote="mlund" data-source="post: 5784282" data-attributes="member: 50304"><p>Objectively? It depends on the metaphysical nature of the universe. According to the typical D&D setting, yes, it is Good whether society recognizes it or not. If you're going to have "Good" and "Evil" be anything more than Red vs. Blue there needs to be an internal consistency to what separates the two. It has to be more than the opinion of one or more gods in a pantheon too.</p><p></p><p>If there are mechanics dependent upon alignment of characters and monsters (Smite Evil, Paladin's Code, Blasphemy, etc.) then subjective definitions of Good and Evil are way too dysfunctional to be worthwhile.</p><p></p><p>If you take targeting restrictions out of play, however, you can have a field day with moral and ethical philosophies beyond Good and Evil. Honorable and Dishonorable according to Bushido is a fun one. "What makes my patron god happy," vs. "What everybody else wants," is another. While <strong>characters</strong> may still talk about these in things in terms of "good" and "evil," they don't carry the kind of absolute metaphysical weight that a universal Good and Evil would normally carry.</p><p></p><p>- Marty Lund</p></blockquote><p></p>
[QUOTE="mlund, post: 5784282, member: 50304"] Objectively? It depends on the metaphysical nature of the universe. According to the typical D&D setting, yes, it is Good whether society recognizes it or not. If you're going to have "Good" and "Evil" be anything more than Red vs. Blue there needs to be an internal consistency to what separates the two. It has to be more than the opinion of one or more gods in a pantheon too. If there are mechanics dependent upon alignment of characters and monsters (Smite Evil, Paladin's Code, Blasphemy, etc.) then subjective definitions of Good and Evil are way too dysfunctional to be worthwhile. If you take targeting restrictions out of play, however, you can have a field day with moral and ethical philosophies beyond Good and Evil. Honorable and Dishonorable according to Bushido is a fun one. "What makes my patron god happy," vs. "What everybody else wants," is another. While [b]characters[/b] may still talk about these in things in terms of "good" and "evil," they don't carry the kind of absolute metaphysical weight that a universal Good and Evil would normally carry. - Marty Lund [/QUOTE]
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Should D&D Morality be Less PC?
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