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General Tabletop Discussion
*Dungeons & Dragons
Should D&D Next be having the obvious problems that it's having at this point in the playtest?
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<blockquote data-quote="Nellisir" data-source="post: 6067107" data-attributes="member: 70"><p>Being a builder with ADD, I can tell you that people do like to make sure their furniture will fit, and while we don't usually move the real furniture in, it's not at all unusual to use chalklines to mark out rooms and have people measuring for beds, dressers, tvs, sofas, and the like. Making sure the furniture will fit is pretty important - it's a lot easier to move a wall or change a doorway before it's built than it is afterwards. Is your washer/dryer closet 60" wide? Big problem. Washers & dryers are usually 30" wide each, plus 1" for sheetrock, plus 1.5" for baseboard....</p><p></p><p>Looking at this whole playtest process, I see something that WotC didn't do for 3e because no one had ever tried it, and didn't do for 4e and got flak for it, and now they're doing it, and they're doing it slowly and taking their time.</p></blockquote><p></p>
[QUOTE="Nellisir, post: 6067107, member: 70"] Being a builder with ADD, I can tell you that people do like to make sure their furniture will fit, and while we don't usually move the real furniture in, it's not at all unusual to use chalklines to mark out rooms and have people measuring for beds, dressers, tvs, sofas, and the like. Making sure the furniture will fit is pretty important - it's a lot easier to move a wall or change a doorway before it's built than it is afterwards. Is your washer/dryer closet 60" wide? Big problem. Washers & dryers are usually 30" wide each, plus 1" for sheetrock, plus 1.5" for baseboard.... Looking at this whole playtest process, I see something that WotC didn't do for 3e because no one had ever tried it, and didn't do for 4e and got flak for it, and now they're doing it, and they're doing it slowly and taking their time. [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
Should D&D Next be having the obvious problems that it's having at this point in the playtest?
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