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General Tabletop Discussion
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Should D&D Next be having the obvious problems that it's having at this point in the playtest?
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<blockquote data-quote="Raith5" data-source="post: 6067205" data-attributes="member: 56051"><p>But which D&D? </p><p></p><p>I have mixed feeling whether DDN is an improvement. From my perspective of having a preference for 4th ed; the classes of DDN look really elegant compared to 4th ed and therefore look to be an improvement. But the actual game play has a rather one dimensional feel great for dungeon crawls but not for anything else. It certainly lacks the cinematic feel of 4th ed.</p><p></p><p>Digging a little deeper, the whole point of DDN is have a chassis for different play styles and preferences by individual players (ie a basic fighter and a 4th ed fighter at the same table). This strikes me as a new goal for the game. At this point I am still not sure how this is going to work and I think they have show how this is going to be possible.</p></blockquote><p></p>
[QUOTE="Raith5, post: 6067205, member: 56051"] But which D&D? I have mixed feeling whether DDN is an improvement. From my perspective of having a preference for 4th ed; the classes of DDN look really elegant compared to 4th ed and therefore look to be an improvement. But the actual game play has a rather one dimensional feel great for dungeon crawls but not for anything else. It certainly lacks the cinematic feel of 4th ed. Digging a little deeper, the whole point of DDN is have a chassis for different play styles and preferences by individual players (ie a basic fighter and a 4th ed fighter at the same table). This strikes me as a new goal for the game. At this point I am still not sure how this is going to work and I think they have show how this is going to be possible. [/QUOTE]
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Should D&D Next be having the obvious problems that it's having at this point in the playtest?
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