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General Tabletop Discussion
*Dungeons & Dragons
Should D&D Next be having the obvious problems that it's having at this point in the playtest?
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<blockquote data-quote="Raunalyn" data-source="post: 6067408" data-attributes="member: 72670"><p>I, for one, am extremely happy with what WoTC is doing. I can't recall that many pen-and-paper RPG's that made the playtesting of the system open to the public, so we can get a glimpse of what's going on behind the scenes and see the portions of the development process. Not only that, but they are allowing us to PARTICIPATE, taking the suggestions we give them and incorporating them into the game, then seeing how those suggestions pan out.</p><p></p><p>I understand the point that ForeverSlayer is making...for him, it's too fiddly right now, and that's understandable. I disagree with his point about it being a gimmick from WoTC to blame it on the players if the system fails; that seems to be a bit too cynical of a view, in my opinion. I think they WANT a successful game, and that they WANT to make money from it. Which is why they are involving us in the development process. It's both to help them develop a game that people want to play, as well as drum up interest and discussion (hey, like we're having here!) on the game they're creating. Honestly, I commend them on their clever marketing.</p><p></p><p>But, I also understand that not everyone is going to be happy; it's impossible to please everyone. Which is another reason why they are releasing these packets and taking our feedback. They want to please as many people as they can.</p><p></p><p>So, for those of us who like what we're seeing (like me), please let WoTC know! This lets them know that some of the rules and mechanics are playing out right. For those who are having problems, let WoTC know! That way they can try to fix them. It's clear they are tweaking and taking our suggestions to heart.</p></blockquote><p></p>
[QUOTE="Raunalyn, post: 6067408, member: 72670"] I, for one, am extremely happy with what WoTC is doing. I can't recall that many pen-and-paper RPG's that made the playtesting of the system open to the public, so we can get a glimpse of what's going on behind the scenes and see the portions of the development process. Not only that, but they are allowing us to PARTICIPATE, taking the suggestions we give them and incorporating them into the game, then seeing how those suggestions pan out. I understand the point that ForeverSlayer is making...for him, it's too fiddly right now, and that's understandable. I disagree with his point about it being a gimmick from WoTC to blame it on the players if the system fails; that seems to be a bit too cynical of a view, in my opinion. I think they WANT a successful game, and that they WANT to make money from it. Which is why they are involving us in the development process. It's both to help them develop a game that people want to play, as well as drum up interest and discussion (hey, like we're having here!) on the game they're creating. Honestly, I commend them on their clever marketing. But, I also understand that not everyone is going to be happy; it's impossible to please everyone. Which is another reason why they are releasing these packets and taking our feedback. They want to please as many people as they can. So, for those of us who like what we're seeing (like me), please let WoTC know! This lets them know that some of the rules and mechanics are playing out right. For those who are having problems, let WoTC know! That way they can try to fix them. It's clear they are tweaking and taking our suggestions to heart. [/QUOTE]
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Community
General Tabletop Discussion
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Should D&D Next be having the obvious problems that it's having at this point in the playtest?
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