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General Tabletop Discussion
*TTRPGs General
Should D&D (or any other RPG) actually attempt to be "All Things to All People"?
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<blockquote data-quote="Rechan" data-source="post: 5656579" data-attributes="member: 54846"><p>Pretty much this. </p><p></p><p>It always boggles me when people for instance try to make D&D the "Let's run a business" or "Let's all play courtiers" game, when the rules just do not like that sort of thing. So it winds up just a bunch of rolling one skill, or like 1-3 skills vs. a set DC, and that's <em>it</em>. </p><p></p><p>Why would you <em>do</em> that instead of just going to find a system that does it so much better, with more robust options?</p><p></p><p>Resistance to change/comfort zone.</p><p></p><p>That, or a real hatred of certain mechanics. I know some gamers who <em>refuse</em> to play any sort of Class-based game, for instance.</p><p></p><p>The other issue is, like I said, D&D is the most widely played game. So if you find a good niche system that does what you want... you have to then find people willing to learn a new game because they likely haven't heard of the game in question.</p></blockquote><p></p>
[QUOTE="Rechan, post: 5656579, member: 54846"] Pretty much this. It always boggles me when people for instance try to make D&D the "Let's run a business" or "Let's all play courtiers" game, when the rules just do not like that sort of thing. So it winds up just a bunch of rolling one skill, or like 1-3 skills vs. a set DC, and that's [I]it[/I]. Why would you [I]do[/I] that instead of just going to find a system that does it so much better, with more robust options? Resistance to change/comfort zone. That, or a real hatred of certain mechanics. I know some gamers who [I]refuse[/I] to play any sort of Class-based game, for instance. The other issue is, like I said, D&D is the most widely played game. So if you find a good niche system that does what you want... you have to then find people willing to learn a new game because they likely haven't heard of the game in question. [/QUOTE]
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Should D&D (or any other RPG) actually attempt to be "All Things to All People"?
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