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General Tabletop Discussion
*TTRPGs General
Should D&D (or any other RPG) actually attempt to be "All Things to All People"?
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<blockquote data-quote="innerdude" data-source="post: 5656893" data-attributes="member: 85870"><p>It's interesting from a marketing perspective, because WotC's approach really avoided that whole area altogether with 4e, when it's not far from what they were doing. </p><p></p><p>On the sliding scale 3.x is here <----------------------> and 4e is here when it comes to play style, yet they seemed to gloss over that key difference. </p><p></p><p>It was basically, "You're rolling dice, killing monsters, and taking their stuff. Of course it's D&D!" </p><p></p><p>I actually think if Wizards had been much more transparent about the playstyle, (and less adversarial to the older editions), 4e might have enjoyed more success. </p><p></p><p> IMHO, it would be a very good decision for Wizards to be clear, and up front about the design decisions for 5e. Whether it's, "We're committed to the 4e paradigm, and want to improve upon it," or "We're looking to synthesize good ideas from all editions," isn't as important as letting us, their prospective customers, know. Don't tell us "It's just like your D&D, only better!" when it's clearly not being designed that way.</p></blockquote><p></p>
[QUOTE="innerdude, post: 5656893, member: 85870"] It's interesting from a marketing perspective, because WotC's approach really avoided that whole area altogether with 4e, when it's not far from what they were doing. On the sliding scale 3.x is here <----------------------> and 4e is here when it comes to play style, yet they seemed to gloss over that key difference. It was basically, "You're rolling dice, killing monsters, and taking their stuff. Of course it's D&D!" I actually think if Wizards had been much more transparent about the playstyle, (and less adversarial to the older editions), 4e might have enjoyed more success. IMHO, it would be a very good decision for Wizards to be clear, and up front about the design decisions for 5e. Whether it's, "We're committed to the 4e paradigm, and want to improve upon it," or "We're looking to synthesize good ideas from all editions," isn't as important as letting us, their prospective customers, know. Don't tell us "It's just like your D&D, only better!" when it's clearly not being designed that way. [/QUOTE]
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Should D&D (or any other RPG) actually attempt to be "All Things to All People"?
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