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Should Dungeon and Polyheadron be in the same magazine
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<blockquote data-quote="Beretta" data-source="post: 1478607" data-attributes="member: 12260"><p>Mate, by saying it that way you sound as though you are representative of *all* Dungeon/Poly consumers. If he's "misguided" at all it's in reference to your personal preference. In fact that statement is, to me, pretty damned rude. As it happens his statements are correct in regards to my personal preference.</p><p></p><p></p><p></p><p>I look at my collection of Dungeon Mags which spans from #001 to #109 and I can tell you that for me, Dungeon is far better now in full colour than it ever was in b&w with that god-awful staple binding. I don't write in the module; I write in an accompanying lecture-pad. I don't have a problem in cross-referencing any changes I have made with my notepad.</p><p></p><p>The maps are difficult to see? Not for me. Perhaps the issue is to do with either the lighting or your eyesight? I find the maps to be clear, legible, and a whole lot more interesting now than in the days of b&w.</p><p></p><p></p><p></p><p>Not everybody is the same as you, Arnwyn. I don't think Paizo have pulled these statements out of thin air. I am certain that they have done the research, and read threads like this one which crop up every other month on ENWorld and other D&D-related boards. I would say that their opinion is undoubtedly informed and based on the opinions of the larger proportion of Dungeon/Poly readers.</p><p></p><p>I doubt they would make those changes otherwise.</p><p></p><p>Don't get me mistaken; I too have my own dislikes about the magazine. I don't like Polyhedron, although there have been some exceptions - particularly when it crossed over to D&D or else D20 SW/D20 Modern. I would rather have it there than have no magazine at all, however.</p><p></p><p>I was also happy with two long adventures in the monthly format. We got 4 adventures or so in the bi-monthly publication, so we got two in the monthly publication, which amounts to the same amount of content in 2 months. What was it about that which people found difficult to understand?</p><p></p><p>I am disappointed to hear that more adventures of shorter length is what people want (and is what they're getting), so it is with relief that I read somewhere that some issues will have longer adventures; it will be these ones which I will look forward to the most.</p><p></p><p>It makes good business sense to go with the popular opinion of the majority of readers. It's just unfortunate for me that I am in the minority.</p><p></p><p>So for as long as Dungeon continues to publish quality adventures (which it is doing now more-so than it did from issues #01 to #68, in my opinion), then I will continue to buy it whether it is in colour, b&w, has Poly attached/unattached, or the adventures are long/short.</p><p></p><p>For me, the continued publishing of useful/quality adventures for a reasonable price is what will keep me buying issues of Dungeon.</p></blockquote><p></p>
[QUOTE="Beretta, post: 1478607, member: 12260"] Mate, by saying it that way you sound as though you are representative of *all* Dungeon/Poly consumers. If he's "misguided" at all it's in reference to your personal preference. In fact that statement is, to me, pretty damned rude. As it happens his statements are correct in regards to my personal preference. I look at my collection of Dungeon Mags which spans from #001 to #109 and I can tell you that for me, Dungeon is far better now in full colour than it ever was in b&w with that god-awful staple binding. I don't write in the module; I write in an accompanying lecture-pad. I don't have a problem in cross-referencing any changes I have made with my notepad. The maps are difficult to see? Not for me. Perhaps the issue is to do with either the lighting or your eyesight? I find the maps to be clear, legible, and a whole lot more interesting now than in the days of b&w. Not everybody is the same as you, Arnwyn. I don't think Paizo have pulled these statements out of thin air. I am certain that they have done the research, and read threads like this one which crop up every other month on ENWorld and other D&D-related boards. I would say that their opinion is undoubtedly informed and based on the opinions of the larger proportion of Dungeon/Poly readers. I doubt they would make those changes otherwise. Don't get me mistaken; I too have my own dislikes about the magazine. I don't like Polyhedron, although there have been some exceptions - particularly when it crossed over to D&D or else D20 SW/D20 Modern. I would rather have it there than have no magazine at all, however. I was also happy with two long adventures in the monthly format. We got 4 adventures or so in the bi-monthly publication, so we got two in the monthly publication, which amounts to the same amount of content in 2 months. What was it about that which people found difficult to understand? I am disappointed to hear that more adventures of shorter length is what people want (and is what they're getting), so it is with relief that I read somewhere that some issues will have longer adventures; it will be these ones which I will look forward to the most. It makes good business sense to go with the popular opinion of the majority of readers. It's just unfortunate for me that I am in the minority. So for as long as Dungeon continues to publish quality adventures (which it is doing now more-so than it did from issues #01 to #68, in my opinion), then I will continue to buy it whether it is in colour, b&w, has Poly attached/unattached, or the adventures are long/short. For me, the continued publishing of useful/quality adventures for a reasonable price is what will keep me buying issues of Dungeon. [/QUOTE]
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