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General Tabletop Discussion
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Should each class get its own version of expertise?
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<blockquote data-quote="Ashrym" data-source="post: 6859572" data-attributes="member: 6750235"><p>To be fair, the natural explorer ability does replicate expertise. Rangers simply have less control over rolls in which the double proficiency applies. Half elf or skilled feat can actually replicate a bonus similar to expertise in a lot of proficient skills.</p><p></p><p></p><p></p><p></p><p>Your player is misinformed. He gets "better" automatically because proficiency in the skill increases with levels. He goes from +2 to +6 to measure his increase in ability over time. This is different from previous editions like 3e where the only way to get better was to purchase additional points. Now the points are freely applied with proficiency bonus. It's also not like he doesn't have the opportunity to gain new skills via downtime training or spending a feat, and he can further increase his check bonus in intimidation by investing in CHA or providing a reasonable argument to use a different ability modifier.</p><p></p><p>He obviously gets better in having learned the proficiency. It sounds like he's hung up on "if you aren't first you're last" and sees expertise in intimidation combined with high CHA and feels lacking because his choices didn't allow for such extreme focus. Of course, he could always MC for it as well. Learning expertise is as easy as taking levels in another class that already has expertise.</p><p></p><p>If he has a concept, all he needs to do is make the choices to build it. 5e is pretty flexible.</p></blockquote><p></p>
[QUOTE="Ashrym, post: 6859572, member: 6750235"] To be fair, the natural explorer ability does replicate expertise. Rangers simply have less control over rolls in which the double proficiency applies. Half elf or skilled feat can actually replicate a bonus similar to expertise in a lot of proficient skills. Your player is misinformed. He gets "better" automatically because proficiency in the skill increases with levels. He goes from +2 to +6 to measure his increase in ability over time. This is different from previous editions like 3e where the only way to get better was to purchase additional points. Now the points are freely applied with proficiency bonus. It's also not like he doesn't have the opportunity to gain new skills via downtime training or spending a feat, and he can further increase his check bonus in intimidation by investing in CHA or providing a reasonable argument to use a different ability modifier. He obviously gets better in having learned the proficiency. It sounds like he's hung up on "if you aren't first you're last" and sees expertise in intimidation combined with high CHA and feels lacking because his choices didn't allow for such extreme focus. Of course, he could always MC for it as well. Learning expertise is as easy as taking levels in another class that already has expertise. If he has a concept, all he needs to do is make the choices to build it. 5e is pretty flexible. [/QUOTE]
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Should each class get its own version of expertise?
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